War Thunder just got a fresh update with version 2.47.0.59, fixing a handful of pesky bugs that have been messing with gameplay and visuals. These tweaks might seem small, but they smooth out some annoying issues, from camouflage misidentifications to minimap respawn glitches.
Let’s get into the details.
Ground Vehicles
- CS/SA5 — Fixed a bug where the digital camouflage was incorrectly counted as forest instead of desert. This should clear up any confusion about your vehicle’s appearance and detection.
- Addressed an issue where some actions on multi-vehicle SPAAs didn’t grant Research Points properly. No more lost progress there.
Interface
- Resolved a bug that made the ammo box placement action reappear on multi-vehicle SAM launchers after fully replenishing ammo and toggling the TADS view.
- Fixed the problem where respawned targets in test drive mode were not showing on the minimap. Now you can keep track without guessing.
- Corrected the loading circle behavior that would stick and fill continuously when holding the interaction key on a controller but moving the cursor away. That was kinda annoying.
Locations and Missions
- Eastern Europe, European Province – The water level in rivers has been lowered by 1.5 meters, making it easier for amphibious vehicles to cross. Finally, some relief for those treacherous crossings.
Graphics
- Fixed an issue where incorrect graphic settings in the config file caused shadows to disappear from vehicles. Shadows matter, right?
Sound
- Voice warning systems that sometimes failed to work in online battles have been fixed. Those warnings could save your life, so they had better be effective.
- Fixed the missing siren sound in replays when the nuke-carrying aircraft spawns. Yikes, that one was spooky.
Achievements
- Corrected a bug that showed a text key instead of proper achievement descriptions for Gaijin.Net achievements tied to Thai and Swiss vehicles. Now the text makes sense.
These patch notes cover key changes, but the update might include smaller tweaks and fixes not listed here. The developers continue to listen to player feedback from the official bug reporting service, forums, and other channels to prioritize fixes.