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Vindicta All Around Damage Build

Angel Kicevski by Angel Kicevski
August 31, 2024
in Vindicta
0
Home Guides Deadlock Vindicta

Vindicta is the hellish sniper in Deadlock, and it’s most definitely one of the most exciting heroes to play, especially when you donk someone with your ultimate. As you may have noticed, the hero is usually always the highest on net worth, and that’s because of its insane movement.

Everything you need to have on this hero is below. It’s always good for you to learn all of the in-game items in case you need something out of the ordinary.

Early Game / Laning Stage

Tip: Hover over the icons below to get more details about each item!
Headshot Booster

Headshot Booster

§ 500

+5% Fire Rate

+40 Bullet Shield Health

Deal bonus Weapon Damage with headshots.

+45 Head Shot Bonus Damage

Headshot Booster

High Velocity Mag

High Velocity Mag

§ 500

+30% Bullet Velocity

+14% Weapon Damage

+50 Bullet Shield Health

High Velocity Mag

Basic Magazine

Basic Magazine

§ 500

+24% Ammo

+15% Weapon Damage

Basic Magazine

Extra Stamina

Extra Stamina

§ 500

+1 Stamina

+10% Stamina Recovery

+7% Fire Rate

Is component of: Superior Stamina

Extra Stamina

Extra Charge

Extra Charge

§ 500

+1 Bonus Ability Charges

+10% Cooldown Reduction For Charged Abilities

+6% Weapon Damage

Is component of: Rapid Recharge

Extra Charge

Mystic Burst

Mystic Burst

§ 500

+40 Spirit Shield Health

+6% Weapon Damage

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.

35 Bonus Damage

Is component of: Improved Burst

Mystic Burst

Extra Spirit

Extra Spirit

§ 500

+8 Spirit Power

+1 Health Regen

+35 Bonus Health

Is component of: Improved Spirit

Extra Spirit

Healing:

Healing Rite

Healing Rite

§ 500

+45 Bonus Health

Active: Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

+370 Total HP Regen

+2m/s Sprint Speed (Conditional)

17s Regen Duration

30m Cast Range

Is component of: Rescue Beam

Healing Rite

Extra Health

Extra Health

§ 500

+160 Bonus Health

+5% Weapon Damage

Extra Health

Early to Mid Game

Long Range

Long Range

§ 1,250

+20% Ammo

+90 Bullet Shield Health

Deal additional Weapon Damage when beyond a minimum distance from your target.

+40% Weapon Damage (Conditional)

15m Min. Distance

Long Range

Quicksilver Reload

Quicksilver Reload

§ 1,250

Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.

50 Damage

+15% Fire Rate Bonus (Conditional)

12s Max Frequency

Quicksilver Reload

Enchanter's Barrier

Enchanter's Barrier

§ 1,250

+300 Spirit Shield Health

While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.

+20 Spirit Power While Shielded

+8% Cooldown Reduction While Shielded

Enchanter's Barrier

Combat Barrier

Combat Barrier

§ 1,250

+300 Bullet Shield Health

While you have a Bullet Shield, gain Weapon Damage and Fire Rate.

+28% Weapon Damage While Shielded

+8% Fire Rate While Shielded

Combat Barrier

Bullet Lifesteal

Bullet Lifesteal

§ 1,250

+28% Bullet Lifesteal

+75 Bonus Health

Bullet Lifesteal

Situational:

Reactive Barrier

Reactive Barrier

§ 1,250

+15% Ammo

+75 Bonus Health

+2 Health Regen

Automatically deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.

+400 Bullet Shield Health (Conditional)

+200 Spirit Shield Health (Conditional)

9s Duration

Reactive Barrier

Warp Stone

Warp Stone

§ 3,000

+20% Weapon Damage

+8 Spirit Power

Teleport straight ahead, gaining Bullet Resist.

+30% Bullet Resist (Conditional)

13m Teleport Range

5s Buff Duration

Warp Stone

Mid to Late Game

Headhunter

Headhunter

§ 3500

+50% Bullet Velocity

+15% Weapon Damage

+150 Bullet Shield Health

Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.

+140 Head Shot Bonus Damage

8% Heal Per Headshot

+2m/s Move Speed / Conditional

3s Move Speed Duration 6s Cooldown

Headhunter

Sharpshooter

Sharpshooter

§ 4,250

+20% Ammo

+15% Weapon Fall-off Range

+35% Weapon Zoom

+175 Bullet Shield

Deal additional Weapon Damage when beyond a minimum distance from your target.

+70% Weapon Damage (Conditional)

15m Min. Distance

Sharpshooter

Rapid Recharge

Rapid Recharge

§ 3,500

+2 Bonus Ability Charges

+55% Faster Time Between Charges

+25% Cooldown Reduction For Charged Abilities

Components: Extra Charge

Rapid Recharge

Improved Burst

Improved Burst

§ 3,500

+100 Spirit Shield Health

+8% Weapon Damage

Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit. Targets are immune to the effects of Improved Burst for 5s after taking damage from it.

+10% Max Health Bonus Damage (Conditional)

Improved Burst

Superior Stamina

Superior Stamina

§ 3,500

+3 Stamina

+20% Stamina Recovery

+30% Air Jump/Dash Distance

+7% Fire Rate

+8 Spirit Power

Passive: Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2.

Components: Extra Stamina

Superior Stamina

Situational:

Metal Skin

Metal Skin

§ 3,000

+125 Bonus Health

+8 Spirit Power

+8% Fire Rate

Active: Become immune to bullets and melee attacks.

3.5s Duration

22s Cooldown

Metal Skin

Alchemical Fire

Alchemical Fire

§ 3,000

+225 Bullet Shield Health

+14% Weapon Damage

0% ➜ 28% Spirit Power

Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.

Deals 40% less DPS vs non-heroes.

46 DPS (+50% Weapon Damage Conditional)

97 Max DPS

10m Radius

5s Duration

26s Cooldown

Alchemical Fire

Late Game

Spiritual Overflow

Spiritual Overflow

§ 6,300

+20% Fire Rate

+15% Cooldown Reduction

+10% Spirit Lifesteal

Gain bonus Spirit Power by charging up with your bullets on enemy heroes.

+45 Spirit Power (Conditional)

50% Buildup Per Shot

18s Duration

Spiritual Overflow

Boundless Spirit

Boundless Spirit

§ 9,800

+60 Spirit Power

+300 Bonus Health

+15 Health Regen

+3m/s Sprint Speed

+25% Weapon Damage

Components: Improved Spirit

Boundless Spirit

Crippling Headshot

Crippling Headshot

§ 6,300

+20% Weapon Damage

+10% Bullet Lifesteal

+10% Spirit Lifesteal

Headshots reduce target's Bullet and Spirit Resist.

-24% Bullet Resist Reduction

-24% Spirit Resist Reduction

5s Debuff Duration

Crippling Headshot

Glass Cannon

Glass Cannon

§ 6,300

+70% Weapon Damage

+10% Fire Rate

+1 m/s Move Speed

-15% Max Health

Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in the loss of 1 stack.

+10% Weapon Damage per Kill (Conditional)

Glass Cannon

Leech

Leech

§ 6,300

+35% Spirit Lifesteal

+35% Bullet Lifesteal

+175 Bonus Health

+12 Spirit Power

+15% Weapon Damage

Leech

Situational:

Unstoppable

Unstoppable

§ 6,300

+150 Bonus Health

+15% Spirit Resist

+1 m/s Move Speed

+12 Spirit Power

Active: Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm. Can be cast while channeling.

6s Duration

60s Cooldown

Unstoppable

Soul Rebirth

Soul Rebirth

§ 6,300

+18% Cooldown Reduction

+20% Weapon Damage

+12 Spirit Power

Passive: If you die, after 4s you will respawn at your death location with partial health.

+50% Rebirth Health

Soul Rebirth

Tags: DeadlockVindicta
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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