Been enjoying the Siltbreaker Campaign for 2 days now, playing it really hard trying to kill Rhyzik. However, that guy just won’t give up, saving himself on 20k HP all the time :). Next time we’ll get him. In the meantime, Valve released a new Dota 2 Update 7.06D changing in-game items and Hero’s abilities.
Let’s just hope that 7.06d will give us the winning Rhyzik title. I can’t wait to knock him down, and as soon as I do, I plan on releasing some guide related to that.
This Dota 2 Update 7.06 has just been released, and you can preview the whole changelog down below:
Dota 2 Update 7.06d patch notes
- Necronomicon: Duration increased from 45 to 50
- Helm of the Dominator: Minimum HP increased from 1400 to 1500
- Echo Sabre: Slow duration increased from 0.6 to 0.7
- Alchemist: Chemical Rage movement speed increased from 30/40/60 to 40/50/60
- Alchemist: Level 15 Talent increased from +80 Unstable Concoction Damage to +100
- Bounty Hunter: Movement speed increased from 315 to 320
- Bristleback: Strength gain reduced from 2.5 to 2.2
- Bristleback: Warpath damage bonus from 20/25/30 to 18/24/30
- Chaos Knight: Base strength increased from 20 to 22
- Chen: Hand of God Heal increased from 200/300/400 to 225/325/425
- Clockwerk: Hookshot damage reduced from 100/200/300 to 75/175/275
- Crystal Maiden: Frostbite manacost increased from 115/125/140/150 to 140/145/150/155
- Dark Seer: Base intelligence reduced by 2
- Dark Seer: Wall of Replica slow reduced from 0.6/0.8/1.0 to 0.5/0.75/1.0
- Doom: Doom duration increased from 15 to 16 seconds
- Gyrocopter: Movement speed increased from 320 to 325
- Invoker: Alacrity cooldown increased from 15 to 17
- Io: Tether movement speed reduced from 13/14/15/16% to 10/12/14/16%
- Leshrac: Level 10 Talent increased from +15 Movement Speed to +25
- Leshrac: Level 10 Talent increased from +125 Health to +175
- Lich: Chain Frost bounce range increased from 575 to 600
- Medusa: Scepter stun increase per bounce from +0.2 to +0.3
- Mirana: Agility gain increased from 3.3 to 3.6
- Monkey King: Level 10 Talent increased from +10% Evasion to +12%
- Monkey King: Boundless Strike critical damage increased from 1.4/1.6/1.8/2x to 1.5/1.75/2/2.25x
- Monkey King: Primal Spring Max damage increased from 100/180/260/340 to 140/210/280/350
- Morphling: Base Attack Time improved from 1.6 to 1.55
- Nature’s Prophet: Treant damage increased from 32 to 36
- Necrophos: Reaper’s Scythe cooldown reduced from 100/85/70 to 90/80/70
- Necrophos: Level 10 Talent increased from +6 Strength to +8
- Night Stalker: Hunter in the Night manacost increased from 50 to 80
- Night Stalker: Void day slow duration reduced from 2 to 1.25 seconds
- Phantom Lancer: Base HP regen increased from 0.5 to 1.5
- Pugna: Attack range increased from 600 to 630
- Shadow Demon: Base strength increased from 17 to 19
- Skywrath Mage: Concussive Shot damage increased from 60/120/180/240 to 70/140/210/280
- Tiny: Level 10 Talent increased from +6 Strength to +8
- Tiny: Level 10 Talent increased from +12 Intelligence to +14
- Tiny: Craggy Exterior damage increased from 40/50/60/70 to 60/80/100/120
- Treant Protector: Base movement speed reduced from 280 to 270
- Underlord: Firestorm Max Health damage increased from 0.8/1.6/2.4/3.2% to 1/2/3/4%
- Undying: Base armor increased by 1
- Viper: Viper Strike cooldown reduced from 60/45/30 to 50/40/30
- Visage: Summon Familiars cooldown reduced from 160/145/130 to 130
- Windranger: Windrun slow increased from 8/16/24/30% to 15/20/25/30%
- Winter Wyvern: Arctic Burn health damage increased from 8% to 9%