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Home Patch Notes

Valve Issues Small Team Fortress 2 Patch Fixing Items and Maps

Automatic update addresses cosmetics, map bugs, a vbsp regression, and several Halloween map tweaks.

Angel Kicevski by Angel Kicevski
October 10, 2025
in Patch Notes, PC
0
Team Fortress 2

Valve‘s Team Fortress 2 received an update that will be applied automatically when the game is restarted. Patch fixes include item style corrections, a vbsp regression repair, and multiple map adjustments across arena_afterlife, koth_dusker, and sd_marshlands.

Patch Notes

  • Added missing style for the One-Man Convoy
  • Fixed regression in vbsp
  • Fixed broken styles for the Professor Photon
  • Renamed Feathered Villain to Feathered Foe
  • Updated the Pyromantic Plumage to fix a clipping problem
  • Updated the backpack image for the Fused Plates
  • Updated arena_afterlife
    • Fixed the bug that caused the round to never end
    • Fixed some of the default announcer lines not being replaced with the Devil
  • Updated koth_dusker
    • Lighting and fog adjustments
    • Fixed displacement seam
    • Fixed perch spot on blue mountain
    • Fixed being able to build in the death pit
    • Adjusted timing of voicelines
  • Updated sd_marshlands
    • Reduced pumpkin bomb amount
    • Removed spell pickup from the mid shack
    • Adjusted trigger_push speed on top of the bridge
    • Reduced respawn time

Patch will install automatically once Team Fortress 2 is restarted. No manual action is required beyond launching the game again.

Share your thoughts on the changes and who will be affected, then please follow us on X, Bluesky and subscribe on YouTube.

Tags: Team Fortress 2Valve
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