VALORANT, the tactical shooter, has released a new update; right when you thought you had the perfect setup with your favorite Agent, Riot Games hits you with another set of patch notes that could change the game, literally. With Patch 9.09, it’s time to dive into what’s been tweaked, tuned, and fixed. Spoiler alert: Gekko feels a little less glitchy, and Deadlock is ready to shine!
VALORANT Patch 9.09 Highlights
- Bug Fixes: Various Agents got a much-needed polish, with specific attention to Gekko, Fade, and Deadlock. It’s like giving your favorite Agents a fresh coat of paint before they step back into the limelight!
- Gekko: This lovable creature has received some adjustments to ensure that its abilities function smoothly. No more unexpected surprises when you’re trying to unleash chaos on the enemy team!
- Fade: Her abilities have been fine-tuned to enhance gameplay without breaking the balance. Just when you thought you had her figured out, Riot sneaks in with some tweaks to keep you guessing.
- Deadlock: This character is getting some love too, with bug fixes aimed at improving her overall performance. Say goodbye to those frustrating moments when her abilities didn’t quite hit the mark!
Patch Notes
ALL PLATFORMS
BUG FIXES
General
- Fixed a bug where the locking in animation in the Agent Select would not play immediately when instalocking.
- Fixed a bug where you would see a blank screen as a tournament coach during Agent Select.
Agent
- Fixed a bug where Yoru would hold the Nocturnum scythe incorrectly after using Dimensional Drift.
- Fixed a bug where Gekko’s Thrash had difficulty making some small jumps. Thrash should now jump more similarly to a player.
- Fixed a bug where players pulled by Deadlock’s ANNIHILATION would sometimes get stuck at the top of ledges.
- Fixed a bug where players could outrun Fade’s Prowler during its Bite. Prowlers should now continue to track its target during the Bite unless the target teleports outside its line of sight.
- Fixed a bug where Astra would not receive the alert sound effect when being watched by Cypher’s Spycam.
- Fixed a bug where Killjoy’s Turret would not display the deactivation range on the minimap after switching between her Turret and other abilities or weapons.
- Fixed a bug where KAY/O with NULL/cmd active could be picked up by Yoru during Dimensional Drift.
Maps
- Abyss
- Fixed a bug that allowed the breakable doors in mid to be destroyed when shot from a certain angle.
PC
PREMIER UPDATES
- Updated dropdowns on the standings tab to include Invite division in the division list for all zones. Selecting an Invite division to view will change your zone dropdown to the appropriate zone.
BUG FIXES
General
- Fixed an issue where you could load into Agent Select early by leaving your party as the “Match Found” popup appeared.
- Removed an exploit that resulted in a stretched FOV, when using windowed-mode at a 4:3 resolution.
Premier
- Fixed an issue where the Competitor Crest title was not displayed on the Premier career page after earning that Crest.
CONSOLE
GENERAL UPDATES
- Buttons that behave like radio buttons now look like radio buttons (instead of checkboxes).
BUG FIXES
Social
- Fixed a bug where if you have a long console block list, you would sometimes fail to join voice chat.
- Fixed a bug where you could sometimes send a friend request to a player you had blocked.
- Fixed a bug where sending a friend request to a player in the console-friends tab sometimes wouldn’t work.
As a player, these changes are more than just a checklist, and they’re a lifeline. Imagine trudging through a game, relying on your go-to Agent, only to discover they’re glitchier than expected. It’s like expecting a smooth ride on a roller coaster and ending up on a rickety old wooden one. Not ideal, suitable?
But fear not, fellow VALORANT enthusiasts! Riot is dedicated to providing a polished and balanced experience; these fixes prove their commitment. So, whether you’re diving into a competitive match or casually playing with friends, you can feel a little more secure knowing your Agents are operating at peak performance.