CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Guides
    • Deadlock Hero GuidesNew
    • Gray Zone Warfare GuidesNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov GuidesNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Guides
    • Deadlock Hero GuidesNew
    • Gray Zone Warfare GuidesNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov GuidesNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
No Result
View All Result
Home News

VALORANT Patch 9.11 and The Neon Nerf We’ve All Been Waiting For

Neon takes a hit as VALORANT's latest patch addresses balance issues.

Angel Kicevski by Angel Kicevski
December 10, 2024
in News, Patch Notes
0

This speedster has been zipping around competitive queues like she owns the place, and players are breathing a sigh of relief now that Riot Games has decided to rein her in a bit. With pro players voicing their frustrations, this patch couldn’t come soon enough.

The most significant change? Neon’s slide ability is getting some much-needed adjustments. Previously, with her High Gear sprint active, she could right-click to slide at breakneck speeds while maintaining pinpoint accuracy. But with Patch 9.11, she’s down to one Slide charge instead of two. Goodbye, free kills!

You might remember when Neon got those shiny buffs in June 2024, her Slide was practically an unstoppable force on maps like Sunset and Haven. Now, though? Those days are over! Her movement accuracy while sliding is now akin to crouch-walking, and there are no more sniping opponents from across the map while doing the cha-cha.

AGENT UPDATES

ALL PLATFORMS

  • Neon
    • We’re reducing the power of Neon’s High Gear and Overdrive. These changes are intended to require Neon to play more intentionally as Neon’s abilities are highly reactive and impactful and should require more strategic use than they currently do.
    • High Gear
      • We believe Neon’s slide is correctly positioned as an aggressive combat tool, but making a call around when to  cast should be more important than it is currently, and that she should pay more of a cost when she slides.
        • Additionally, we want to sharpen the slide as a close-quarters combat tool to reward Neon for sprinting up to her opponents rather than consistently beaming opponents at long ranges.
      • Slides 2 >>> 1
      • Accuracy during slide
        • Full accuracy >>> Crouch-walking accuracy
  • OVERDRIVE
    • We want to increase counterplay for Overdrive—giving opponents a potential window to stall Neon out or disengage. The amount of average round impact with her ultimate also justifies an 8 point cost.
      • Duration of ultimate: 20s >>> 10s
      • Ultimate points 7 >>> 8
  • Vyse
    • Razorvine
      • We want to increase Razorvine’s ability to hold space as well as clean up some unclear gameplay situations where Razorvines that land on high objects could affect opponents with poor visual feedback.
      • Damage per tick of moving through Razorvine: 6 >>> 10
      • Vertical drop spawn height: 450 >>> 300
        • This means Razorvine will no longer affect players as far under it when spawning high up on objects/level geometry
      • Now slows enemy dashes similar to Sage’s Slowing Orb and concusses.
    • Arc Rose
      • Arc Rose is getting some minor quality of life updates that should make aggressing off its initial placement easier.
      • Equip speed after cast
        • Normal >>> Fast

CLIENT UPDATES

ALL PLATFORMS

  • You can now upgrade your weapon skins in 5 seconds instead of 5 hours (lol)
    • Added the ability to unlock multiple available skin levels in a single transaction.
    • Variants will require a separate unlock.

GAMEPLAY SYSTEMS UPDATES

ALL PLATFORMS

  • Ping System
    • The in-game ping system was created with the simple goal of allowing players to communicate with one another without using their mic. Over the years, unintended use cases of the ping system have emerged that give players in-the-moment combat advantages that go beyond the intended use of the system.
    • With that in mind, we’re making two changes to the ping system.
      • Smokes will block your in-world pings from traveling through them and instead land on the smoke.
      • Pings made on your map will no longer appear in the world and only display on the minimap.
    • To help you differentiate these ping behaviors in game we’re introducing new ping visuals and new ping sound for pings made on the map.
    • We’ll introduce a cheat function for allowing map pings to show in-world during custom games to aid labbing and lineups, but this will come in a future patch.

Before Ping Update

After Ping Update

MODES UPDATES

ALL PLATFORMS

  • Team Deathmatch
    • The Regen Shield has been added to Team Deathmatch in Stage 1. When using the Classic in Stage 1 you will now have the Regen Shield instead of Light Armor.>
      • Stage 1 Classic
        • Light Armor >>> Regen Shield

SOCIAL UPDATES

PC ONLY

  • Updated the color of Party chat messages from Team chat messages.
  • Updated the appearance of Party flags in the Social Panel.

BUG FIXES

  • Progression
    • ALL PLATFORMS
      • Fixed a bug that incorrectly required 100 matches played to complete the Play A Match weekly mission.

This nerf serves two purposes: first, it curbs Neon’s ability to slide in for a kill and skate away unscathed; second, it makes long-range duels much less favorable for her sliding antics. Sure, she’s still a threat up close, but no longer can she dominate from afar without consequence.

But wait! There’s more! Neon’s ultimate ability, Overdrive, also takes a hit, now lasting only 10 seconds instead of 20 seconds. To add insult to injury (for Neon mains), players need to earn an extra eighth ultimate point before they can unleash that deadly lightning beam.

On top of all that chaos, Patch 9.11 introduces some minor buffs for Vyse, the newest agent, and tweaks to the pinging system that will have you thinking twice before calling out enemy positions through smokes.

Tags: Riot GamesValorant
ShareTweet
Previous Post

People Can Fly Faces Tough Times with Major Layoffs

Next Post

Counter-Strike 2: The Perfect World Shanghai Major Playoffs Are Here

Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

RELATEDPOSTS

News

League of Legends Patch 25.10 Early Notes Focus on Item Adjustments

May 4, 2025
Mobile

VALORANT Takes Aim at Mobile with New Partnership in China

April 21, 2025
Esports

Ben Affleck Joins the VALORANT Hype Train and Shares His Esports Passion

April 21, 2025
News

Several Unreleased Game Builds Leaked, Including Riot’s 2XKO

March 23, 2025
Patch Notes

Valorant Patch Notes 10.05 for March 18

March 18, 2025
News

VALORANT Patch 10.04, Waylay Joins the Fight with Major Changes

March 4, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest

Battlestate Games shares results from the in-game Survey about the Flea Market

January 30, 2025

Escape From Tarkov 2025 Roadmap Revealed, Full Release Finally Confirmed

April 18, 2025
Tarkov patch 0.15

Escape From Tarkov reveals the 0.15 trailer before wipe

August 14, 2024

Minecraft Update 1.21.21 Patch Notes for August 14/15

August 14, 2024

Escape From Tarkov Best Graphics Settings – Updated With Patch 0.15.5

41

Escape From Tarkov: How to Snipe Flea Market Items Easily?

32

CoD: Warzone Season 2 Update Fixes Plenty of Bugs

28

MW2 and Warzone 2.0 Season 3 is full of Bugs and Issues, Upcoming Fixes and more

19
Phasmophobia

Phasmophobia Hotfix v0.12.1.2 Fixes Trophy Display and Other Issues

May 9, 2025

DOOM: The Dark Ages Preload and File Size Details You Need to Know

May 9, 2025

Once Human Temporarily Pauses Crimson Moon Event to Fix Data Issues

May 9, 2025

Oblivion Remastered Mod Turns Sneak Attacks Into Deadly Precision Strikes

May 9, 2025

CPGPATCH NOTES

Phasmophobia
Patch Notes

Phasmophobia Hotfix v0.12.1.2 Fixes Trophy Display and Other Issues

by Angel Kicevski
May 9, 2025
Patch Notes

Starship Troopers: Extermination Hotfix 1.4.1 Fixes Gameplay Bugs and Issues

by Mihaela Kicevski
May 8, 2025
Patch Notes

iRacing 2025 Season 2 Patch 5 Brings Key Fixes and Updates

by Angel Kicevski
May 7, 2025

About Us

We are CPG - Console & PC Gaming, an independent, family-run website providing fresh news, updates, reviews, interviews, guides, and other bits and pieces from the gaming industry.

Read more

  • About
  • Privacy Policy
  • Contact

© 2024 CPG - Console & PC Gaming

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Guides
    • Deadlock Hero Guides
    • Gray Zone Warfare Guides
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov Guides
      • Jaeger
      • Mechanic
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist

© 2024 CPG - Console & PC Gaming