CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
No Result
View All Result
Home News

Valorant Patch 4.10 Fixes Bugs and Tweaks Map “Haven”

Angel Kicevski by Angel Kicevski
May 24, 2022
in News, Patch Notes
0

Riot Games decided to push another update for Valorant, further tweaking one of the maps, Haven, seeking a balance between the attacking and defending side. As always, Riot Games seeks to balance and smoothen out the gameplay, which is judged by the data pulled throughout a season. Haven is a unique Valorant map that has three different bomb sites, which is quite challenging for the developer team to find a mid-ground.

This update also adds quality of life to some agents and their progress or charge bars in this case, which moves it to a consistent location and size. Valorant’s update 4.10 also fixes some FPS drops related to increased server-side input latency.

Like any other update, this update will also diminish some of the existing bugs connected to agents, cosmetics, and gameplay systems. At the same time, one known issue remains permanent, and that is the defuse bar not showing for Observers with Minimal HUD enabled. Below you can find the complete patch notes for Valorant 4.10.

Valorant 4.10 Patch Notes

AGENT UPDATES

  • Agent Progress/Charge Bars – Moved to a consistent location and made a consistent size on the following Agents:
    • Reyna
    • Cypher
    • Breach
    • Fade
    • Jett
    • Omen
    • Phoenix
    • Raze
    • Skye
    • Yoru

OMEN

  • Updated 3P model to increase detail and fidelity.

MAP UPDATES

HAVEN

  • Removed some pixel collision on the following areas:
    • Can no longer walk up the front of A site cover
    • Can no longer jump onto the top of C site cover without a boost ability

GAMEPLAY SYSTEMS

  • Added new Performance graph to display Shooting Error values for recent shots on the Client. This is the same information visible in the crosshair error settings, but should help players to better diagnose their own performance after an engagement.

Gameplay Consistency Updates

For more information about the below performance graphs and bug fix, please check out the VALORANT Gameplay Consistency Update 2 article.

  • Fixed an issue where ping or framerate spikes could cause an excessive move processing buffer to develop and persist for multiple seconds. While this was happening, you may have been experienced:
    • Increased Server side input latency, which could make inputs take longer to be applied than would be expected based on your ping.
    • Additional delay in your view of other players, which could give you less time to react.
    • In both of these cases, the additional latencies were not reflected in the current “Network RTT Avg/Max” graph or in-game scoreboard ping values.
  • Added new Performance graph showing “Network RTT Jitter” to help you understand if you’re experiencing network issues not reflected in the Network RTT Avg/Max values
  • Added new Performance graph “Network RTT + Processing Delays,” which captures the effective latency you experience due to Network Round Trip Time, Server move processing, and Client move processing delays

BUGS

Agents

  • “Destroyed” Voice lines for deployable abilities will now be heard globally by allies. This includes:
    • Chamber: Trademark and Rendezvous
    • Killjoy: Turret and Alarmbot
    • Cypher: Trapwire and Spycam
    • Yoru: Gatecrash
  • Fixed a bug where Neon’s High Gear would automatically stop after using Fast Lane or Relay Bolt
  • Fixed issue where observers would see Viper’s enemies glow red when they were near but outside of Viper’s Pit.
  • Fixed Chamber’s Rendezvous radius not showing for spectators and observers
  • Fixed Brimstone’s Incendiary (Q) feeling damage in chunks of 15 instead of 1 like the other zone damage abilities in the game
    • Overall DPS should be unchanged.

Cosmetics

  • Bug fix for some minor flickering that was occurring on Protocol weapon’s transparent line VFX when inspecting, ADSing, reloading, etc.

Gameplay Systems

  • Fixed a bug where agent specific keybinds would sometimes not work properly even though the settings menu showed them as applied
    • This fix actually went out in 4.09, but we wanted to make sure users on the live game weren’t experiencing issues in this area before calling it “fixed.”
  • Fixed a bug where the combat report would rarely not show up for the entirety of the game.

KNOWN ISSUES

  • Spike plant and defuse bar are not shown for Observers with Minimal HUD enabled, even when spectating the Agent who is planting or defusing.
Tags: Riot GamesValorant
ShareTweet
Previous Post

Escape From Tarkov: Raiders Are Leaving The Lighthouse Area, Further Developments Imminent

Next Post

Take-Two Completes the Acquisition of Zynga

Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

RELATEDPOSTS

Esports

Breeze returns to VALORANT, replaces Sunset for Season 26 Act 1

January 1, 2026
News

League of Legends reportedly getting a new client, new visuals, and some gameplay changes in a large 2027 update

December 18, 2025
News

Teamfight Tactics reveals its 2026 roadmap

December 15, 2025
News

Valorant update 11.11 is out on consoles

December 2, 2025
Esports

Riot Games announces League of Legends Ranked changes for 2026

December 1, 2025
Patch Notes

LoL Patch 25.24 notes buffs, nerfs, holiday skins, and release date

November 29, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Upcoming Games

  1. Code Violet

    Code Violet

    Releases January 10, 2026 in 9 hr 59 min

    PlayStation 5

  2. FodFru

    FodFru

    Releases January 10, 2026 in 9 hr 59 min

    Android, PC (Microsoft Windows)

  3. Dunkirk: The Forgotten Soldier

    Dunkirk: The Forgotten Soldier

    Releases January 10, 2026 in 9 hr 59 min

    Nintendo Switch

  4. Tatari

    Tatari

    Releases January 12, 2026 in 3 days

    PC (Microsoft Windows)

  5. Big Hops

    Big Hops

    Releases January 12, 2026 in 3 days

    PC (Microsoft Windows), PlayStation 5, Nintendo Switch

View full release calendar →

  • Trending
  • Comments
  • Latest

Battlestate Games shares results from the in-game Survey about the Flea Market

January 30, 2025 - Updated on November 25, 2025

Escape From Tarkov 2025 Roadmap Revealed, Full Release Finally Confirmed

April 18, 2025 - Updated on November 24, 2025
Tarkov patch 0.15

Escape From Tarkov reveals the 0.15 trailer before wipe

August 14, 2024

Minecraft Update 1.21.21 Patch Notes for August 14/15

August 14, 2024

Escape From Tarkov Best Graphics Settings – Updated With Patch 0.15.5

Escape From Tarkov: How to Snipe Flea Market Items Easily?

CoD: Warzone Season 2 Update Fixes Plenty of Bugs

MW2 and Warzone 2.0 Season 3 is full of Bugs and Issues, Upcoming Fixes and more

No Sleep for Kaname Date leaves Switch exclusivity and arrives on PS5 and PS4 on February 26

January 9, 2026

The Division 3 is in production and could match the first game’s reach, producer says

January 9, 2026

Alex arrives in Street Fighter 6 and floors Final Fight’s Hugo in the new DLC teaser

January 9, 2026

Fortnite downtime on January 9, when servers should return

January 9, 2026

CPGPATCH NOTES

Patch Notes

Splitgate 2 January 9 patch tweaks LMGs and shotguns, nerfs sticky grenades and tightens ranked matchmaking

by Angel Kicevski
January 8, 2026
Patch Notes

Warframe Hotfix 41.0.6 tweaks The Old Peace and fixes multiple progression bugs

by Angel Kicevski
January 8, 2026
Patch Notes

The Finals Update 9.4.0 trims a few weapons, fixes dozens of bugs, and runs Snowball Blitz one last week

by Angel Kicevski
January 8, 2026

About Us

We are CPG - Console & PC Gaming, an independent, family-run website providing fresh news, updates, reviews, interviews, guides, and other bits and pieces from the gaming industry.

Read more

  • About Us – Our Story
  • Privacy Policy
  • Contact

© 2025 CPG - Console & PC Gaming

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist

© 2025 CPG - Console & PC Gaming