A new Valorant patch is here to keep you on your toes. With Episode 7 Act 2 wrapping up soon, Riot Games has released Patch 7.07, featuring essential updates and bug fixes. Let’s take a closer look at what’s new and improved.
The big news is the reversal of the 5-stack rank restriction, initially introduced in Patch 7.06. The developers have heard your feedback loud and clear. While the original intention was to stop unfair rank boosting, they’ve decided the need for players to team up with friends in a 5-stack outweighs the small number of players exploiting this system. However, they are still exploring long-term fixes for rank boosting that won’t limit your options.
One of the most-played maps, Haven, is also getting some attention. The developers have updated the visual effects for the destructible door panels at the Mid Doors and Garage. This tweak makes it easier for players to see what’s happening as the door falls apart. For the complete patch notes, check below:
Valorant 7.07 Patch Notes
Episode 7 Act 2 ends in just a few weeks, but we’ve still got Patch 7.07 until then. Below are a Haven update, Performance update, and a few bug fixes.
And again, we’re always listening to your feedback, so please send it our way!
COMPETITIVE UPDATES
After listening to your feedback, we have decided to remove the recent rank restriction made to 5 stacks that was implemented in Patch 7.06. We know how important it is to play with your friends and your need for flexibility in order to do that.
Initially, the rank restriction was made to prevent people from illegitimately boosting to the highest ranks like Radiant. In the end, we realized that your ability to have flexibility with your 5 stack was more important than the very small number of people who abuse this exploit. However, we still recognize that boosting is a risk to competitive integrity and are working on an appropriate long term solution that doesn’t impact your ability to play with friends in a 5 stack.
MAP UPDATES
HAVEN
- Updated the destruction VFX for the destructible door panels located at Mid Doors/Garage in order to make it easier to see through as it falls away.
PERFORMANCE UPDATES
- Enabled multithreaded rendering for discrete Intel GPUs and lowered required CPU core count.
BUG FIXES
GENERAL
In Patch 7.06, we fixed a bug that allowed the game to output surround sound when certain conditions were met, but the surround mix was untested and unsupported. VALORANT currently only supports stereo and mono sound output.
- To simulate surround sound on headphones, we offer an HRTF setting. We do not recommend combining the HRTF setting in game with other surround sound virtualization software at the same time since this will result in double processing.
- Note that other surround sound virtualization software cannot derive surround sound information from the stereo mix.
AGENT
- Cypher
- Neural Theft (X) now completes even if Cypher dies after casting.
- Fixed an issue where you could remain blinded if spectating a flash through Cypher’s Spycam (E) as the round ended.
- Gekko
- Dizzy’s (E) enemy detection range is now correctly reduced while inside of Viper’s Pit (X) ability.
PREMIER
- Fixed an issue where the Attacker team takes priority over the Defender team in the Overtime vote.
- Fixed a bug where a second timer bar would appear after the “Choose Side” vote had already ended.
- Fixed a bug where certain scenarios would cause subsequent Overtime Priority votes to occur in the following round.