Tom Clancy’s The Division 2 players can always expect a mix of challenges and surprises. With the recent release of Title Update Y6S3.1, several issues have been addressed to improve the gameplay experience. Whether tackling NPCs or handling seasonal journeys, these updates aim to improve your missions and encounters.
PATCH NOTES
Modifiers
- Fixed an issue where NPCs with the Frenzy Hostile Modifier would either not spawn or have the modifier deactivate immediately upon spawning.
- Fixed an issue where certain enemies and objects became difficult to destroy due to the Frenzy Modifier, affecting:
- Black Tusk Mini-Tanks, Warhounds, Quadcopters
- Hyena Engineer Turrets, Hyena RC-Cars
- True Sons Engineer Turrets
- Black Tusk Healing Stations and Drones
- Cleaner Engineer Turrets
- Hunter and Rogue Agent Skills
- Destructible obstacles like doors
- Fixed an issue where the “Overclocked Projector” Passive Modifier range was incorrectly set to 40 meters instead of the intended 20 meters.
- Fixed an issue allowing players to infinitely exceed the “Tactical Supremacy” Active Modifier limit by continuously landing headshot kills.
- Fixed an issue where Vendetta and Blacklist marks were being applied to destructible objects.
- Fixed an issue where the “Microwave Coils” Passive Modifier description did not mention the chance to apply Burn to enemies.
- Fixed an issue where the “All” text was incorrectly displayed under equipped Passive Modifiers when inspecting the Modifiers tab.
- Fixed incorrect labeling of Active Modifiers as “Passive Modifiers” when accessing subcategories.
Seasonal Journey
- Fixed an issue where progress tracking for Journey Objectives first counted incomplete objectives from previous missions before applying progress to the active mission.
- Tweaked misleading descriptions for Journey Mission Objectives, including an update to Journey Mission 7’s third objective.
- The “Restore 100,000 armor via Important Recovery” objective now correctly tracks progress.
- Fixed an issue preventing uncompleted Journey missions from appearing correctly when selecting completed Journeys.
Scouts
- Objective requirements for Week 3 Scouts have changed from Black Tusk to Hyenas to better align enemy spawns within the required Named Zones.
Legacy Manhunt
- Fixed an issue where NPCs lost aggro during boss fights in the Space Administration HQ mission if players left and then returned after starting the encounter.
- Fixed an issue where the first perk unlocking after completing its tutorial was not functioning properly.
- The Events Timeline will now correctly display all relevant events, not just Global Events.
- Fixed a placeholder image issue in the Store menu for the Bargain Bundle.
- Selecting “Buy Season Pass Bundle” now properly redirects without errors related to previously purchased bundles.
- Updated icons in descriptions for Shepherd XP Event and 5x XP Event.
- Skill-related passive modifiers are now properly highlighted in skill text displays.
Vanity Fixes
- Fixed a display bug with the “Celebration” backpack level.
- Crime Vest preview functionality is restored when hovering over it in bundle menus.
- Fixed clipping issues between Crime Vest, scarves, masks, and backpacks.
- Fixed an issue where straps on “Shiny Monkey” gear brand backpacks appeared stretched on character models.
- Rectified SHD brick placement issues across multiple vanity backpacks when wearing certain jackets or shirts.
- Resolved clipping problems with the 8-Bit Hearts backpack and hoodie, along with various other clothing items.
- Fixed an issue where different masks clipped incorrectly across characters.
- Addressed various animation and texture issues affecting Explorer elements.
Other Fixes & Improvements
- Season Pass XP & Conflict XP Events now properly grant extra rewards when reaching the level cap.
- Dark Zone Supply Drops now correctly grant Season Pass XP.
- Fixed an issue where bounties failed to grant Season Pass XP.
- True Sons Bounties will now consistently spawn at Constitution Hall as intended.
- Fixed an issue where player categories were incorrectly labeled as “Clan” within Countdown/Raid social menus.
- Audio glitches throughout the game have been resolved.
- Various localization updates were implemented to improve clarity and enhance the overall experience.