So, you’re diving back into Throne and Liberty, huh? Well, hold onto your virtual hats because there’s a new update rolling out that promises to shake things up just a tad! We all love our gaming marathons, but downtime is always a bummer. However, it seems like the team has been working behind the scenes, prepping something special for us!
The upcoming Update 1.11.2 will hit the servers on December 18 at 10:30 p.m. PT (or 6:30 a.m. UTC for those who thrive in universal time). It’ll keep us off our beloved Solisium for about seven hours while they tinker with server stability and some juicy fixes we’ve all been clamoring.
Throne and Liberty 1.11.2 Patch Notes
Now, let’s get down to brass tacks, what exactly are we looking at with this update? Grab your favorite snack because here’s what’s changing:
General
- Abyss Points: Increased cap to 40,000 from 20,000.
- Saurodoma Island: Changed the specific Dimensional Token drops to Dimensional Token Selection Chests instead.
- A Dungeon Matchmaking penalty was being improperly applied to characters who re-entered a completed dungeon using the Party Matchmaking system, then left the completed instance. This unintended penalty has been removed.
- Guild Raids: Corrected the weekly reset timer for Guild Raids; these once again reset after weekly maintenance.
- Guild Raids: Martial Medal Chests were incorrectly listed as a potential reward from Guild Raids and have been removed from the reward display.
- Arena: After reviewing your feedback, we’ve reversed the recent Arena map change introduced in 1.10.0 and returned the Arena map rotation to the previous layouts while the removed Arena map receives some additional love and iteration.
- Morph: The Peryton Ferthur morph went missing from the Morph menu in 1.11 and has been returned.
- Console: Fixed an issue preventing the Settings menu from closing properly after cycling between tabs.
Rune System
- After reviewing the state of Rune drops starting with the 1.10 update, as well as your feedback, we’ve broadened the range of content for acquiring Runes and increased Rune drop rates from several sources. The goal is to allow for more variety of activities to contribute to meaningful Rune progression.
- Increased the amount of Runes rewarded from Dynamic Events and Field Bosses.
- Runes now drop from Abyssal Dungeons and Guild Raids.
- Chaos Runes now properly drop from Tier 5+ in Dimensional Trials.
- Fixed an issue causing the Dissolve results window to be empty when dissolving Runes.
Startree Solstice Event
- Fixed an issue causing the Festival Tree in Stonegard Castle to not accept decorations after the last Siege event.
- Fixed some placeholder text for Snowdrift Island arena matchmaking UI and Festival Tree map icons.
- Fixed an issue causing some damage reduction effects to carry over into Snowdrift Island.
- Xbox: Fixed dark ground textures in the Snowdrift Arena.
- Xbox: Fixed an issue preventing the Winter Wonderland Headpiece from the Winter Wonderland Bundle from appearing after purchase.
Your feedback really does make waves within game development, folks! It’s refreshing to see how developers listen and then act to improve our play experience. Check out their announcement here if you want even more details straight from the source. This update shows promise with fixes and by enhancing gameplay mechanics like Rune acquisition, something many players were eager for! Are you feeling pumped about these changes?