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This is the only build you need for Paradox

Angel Kicevski by Angel Kicevski
September 10, 2024
in Paradox
0
Home Guides Deadlock Paradox

Paradox is a really strong hero if you know how to play it properly. Honestly, it’s one of the harder heroes to play, so make sure you learn his abilities and master it first and foremost.

Early Game / Laning Stage

Tip: Hover over the icons below to get more details about each item!
Basic Magazine

Basic Magazine

§ 500

+24% Ammo

+15% Weapon Damage

Basic Magazine

Mystic Shot

Mystic Shot

§ 1,250

+12% Weapon Damage

+4 Spirit Power

Your next bullet deals bonus Spirit Damage.

+67 Spirit Damage

6s Duration

Mystic Shot

Sprint Boots

Sprint Boots

§ 500

+2m/s Sprint Speed

+1 Health Regen

+4% Weapon Damage

Is component of: Enduring Speed

Sprint Boots

Extra Health

Extra Health

§ 500

+160 Bonus Health

+5% Weapon Damage

Extra Health

Enduring Spirit

Enduring Spirit

§ 500

+75 Bonus Health

+8% Spirit Lifesteal

+4 Spirit Power

Enduring Spirit

Healing Rite

Healing Rite

§ 500

+45 Bonus Health

Active: Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

+370 Total HP Regen

+2m/s Sprint Speed (Conditional)

17s Regen Duration

30m Cast Range

Is component of: Rescue Beam

Healing Rite

Mystic Burst

Mystic Burst

§ 500

+40 Spirit Shield Health

+6% Weapon Damage

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.

35 Bonus Damage

Is component of: Improved Burst

Mystic Burst

Headshot Booster

Headshot Booster

§ 500

+5% Fire Rate

+40 Bullet Shield Health

Deal bonus Weapon Damage with headshots.

+45 Head Shot Bonus Damage

Headshot Booster

Mid Game

Warp Stone

Warp Stone

§ 3,000

+20% Weapon Damage

+8 Spirit Power

Teleport straight ahead, gaining Bullet Resist.

+30% Bullet Resist (Conditional)

13m Teleport Range

5s Buff Duration

Warp Stone

Pristine Emblem

Pristine Emblem

§ 3,000

+25% Weapon Damage

+12 Spirit Power

+12% Spirit Resist

Your attacks have additional Weapon Damage against enemies above 50% health.

+25% Weapon Damage (Conditional)

Pristine Emblem

Fortitude

Fortitude

§ 3,000

+275 Bonus Health

After not taking damage for 11s, gain 4% Max Health Regen.

When you are above 75% health, you have bonus Weapon Damage and Movement Speed.

+25% Weapon Damage (Conditional)

+2 m/s Move Speed (Conditional)

Fortitude

Improved Cooldown

Improved Cooldown

§ 1,250

+16% Cooldown Reduction

+1.5 Health Regen

Is component of: Superior Cooldown

Improved Cooldown

Kinetic Dash

Kinetic Dash

§ 1,250

+100 Bonus Health

+1.5 Health Regen

Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.

+25% Fire Rate (Conditional)

+5 Temporary Ammo (Conditional)

8s Duration

Kinetic Dash

Healbane

Healbane

§ 1,250

+75 Bonus Health

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

-40% Healing Reduction (Conditional)

+350 Heal On Hero Kill

6s Duration

Healbane

Slowing Hex

Slowing Hex

§ 1,250

+1m/s Sprint Speed

+5 Spirit Power

Active: Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.

78 Damage

+30% Movement Slow (Conditional)

3s Duration

25m Cast Range

30% Projectile Speed Increase

Slowing Hex

Late Game / Core

Superior Cooldown

Superior Cooldown

§ 4,250

+32% Imbued Ability Cooldown Reduction

+26% Non-Imbued Ability Cooldown Reduction

+4 Health Regen

Components: Improved Cooldown

Superior Cooldown

Improved Burst

Improved Burst

§ 3,500

+100 Spirit Shield Health

+8% Weapon Damage

Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit. Targets are immune to the effects of Improved Burst for 5s after taking damage from it.

+10% Max Health Bonus Damage (Conditional)

Improved Burst

Diviner's Kevlar

Diviner's Kevlar

§ 6,300

+20% Spirit Lifesteal

+12% Cooldown Reduction

Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.

+700 Bullet Shield (Conditional)

+700 Spirit Shield (Conditional)

+40 Spirit Power (Conditional)

15s Duration

Diviner's Kevlar

Situational Items / Flex

Curse

Curse

§ 6,300

+20% Weapon Damage

+8 Spirit Power

Active: Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage.

Silenced Status Effect

3.25s Duration

20m Cast Range

Curse

Decay

Decay

§ 1,250

+7 Spirit Power

Active: Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.

-50% Healing Reduction (Conditional)

3.1%/sec Bleed Damage

18m Cast Range

10s Duration

Decay

Bullet Resist Shredder

Bullet Resist Shredder

§ 1,250

+100 Bonus Health

+5% Bullet Resist

Reduces Bullet Resist on enemies when you deal Spirit Damage.

-12% Bullet Resist (Conditional)

8s Duration

Bullet Resist Shredder

Crippling Headshot

Crippling Headshot

§ 6,300

+20% Weapon Damage

+10% Bullet Lifesteal

+10% Spirit Lifesteal

Headshots reduce target's Bullet and Spirit Resist.

-24% Bullet Resist Reduction

-24% Spirit Resist Reduction

5s Debuff Duration

Crippling Headshot

Debuff Reducer

Debuff Reducer

§ 1,250

+75 Bonus Health

+6% Weapon Damage

Reduces the duration of all negative effects applied to you.

30% Debuff Resist

Is component of: Debuff Remover

Debuff Reducer

Tags: DeadlockParadox
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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