The Witcher 3 Remastered will let you skip its most tedious chores
Its Bard's Ballad settings can remove item weight and equipment upkeep, add auto-looting and adjustable health regeneration, and still allow players to earn Trophies.

The Witcher 3 Remastered will give players a much easier way to bypass some of the RPG’s most tedious systems. Its new Bard’s Ballad accessibility suite can remove item weight, turn off item and boat durability, provide infinite breath underwater and in poisonous gas or smoke, and take care of several other bits of busywork that often interrupt Geralt’s adventure.
These options are arriving alongside the remaster’s broader visual and gameplay overhaul. CD Projekt Red has also worked with modder Halk Hogan to incorporate his visual work, as confirmed in a confirmation of the collaboration.
Bard’s Ballad makes common frustrations optional
The new tools are aimed at players who want to spend more time following the story and less time stopping to manage systems around it. During a CD Projekt Red Gamescom livestream, Director of Player Experience and Safety Karolina Niewęgłowska explained that the settings were designed for people with limited time, tired players, or anyone who simply wants a more relaxed journey through the Northern Realms.
Players can find the options in a new Accessibility tab in the main menu, where every setting can be switched on or off independently. Using them will not prevent players from earning Trophies, so tailoring Geralt’s adventure does not mean giving up those progression rewards.
The demonstrated settings include Auto Loot Corpses, which automatically collects loot from defeated enemies; Ignore Items’ Weight, which removes the burden of carrying too much gear; and separate Unlimited Item Durability and Unlimited Boat Durability options. Infinite Breath removes breathing limits while Geralt is underwater or moving through poisonous gas and smoke.
Vitality Regeneration Boost can be adjusted for how much health Geralt recovers and how quickly it happens, with the effect activating once Geralt reaches a chosen health percentage. Players can also increase boat speeds, while broken equipment stops being a concern when item durability is disabled. Removing item weight means Geralt will no longer have to abandon useful loot or make regular trips back to a merchant because his inventory is full.
Those individual settings can be adjusted separately, or players can use Bard’s Ballad’s preset accessibility loadouts for a faster setup. Niewęgłowska said the presets were given a name partly because some players may feel that accessibility settings are not meant for them. Bard’s Ballad frames them as a way to tailor the game around the kind of play session someone wants, whether that means removing a single annoyance or taking several systems out of the equation at once.
The remaster arrives on September 29
The Witcher 3 Remastered will arrive on September 29, 2026. Anyone who already owns the game will receive the remastered version as a free upgrade, and the package will include both original expansions, Hearts of Stone and Blood and Wine. Our release overview covers the wider launch plans, including the remaster’s other changes to Geralt’s movement, combat, gear, skills, mounts, and Witcher Signs.
The accessibility additions should make a fresh playthrough easier to fit around real life without removing the choice to use the original systems. Players who enjoy inventory management and equipment upkeep can leave those options alone, while everyone else can focus on quests, characters, and the world itself.
Would Bard’s Ballad change how you approach another playthrough of The Witcher 3? Tell us what you think in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.





