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The First Descendant Hotfix 1.1.8: Explosives and UI Tweaks!

Exciting updates in The First Descendant's latest hotfix address gameplay balance and user experience.

Mihaela Kicevski by Mihaela Kicevski
November 14, 2024
in News, Patch Notes, PC, Xbox
0
The First Descendant Image

The latest hotfix for The First Descendant is here, and let me tell you, it’s packed with some super juicy changes that are sure to shake things up a bit! Whether you’re grinding solo or teaming up with friends, these tweaks are worth checking out!

The First Descendant Hotfix 1.1.8 Details

This hotfix drops on PST 2024.11.13(Wed) 23:00, so mark your calendars if you haven’t already! It’s hitting all the major platforms: Steam, Xbox Series X│S, Xbox One, PS4, and PS5. Let’s break down what’s new!

Content Improvements

  • Explosive Changes: Okay, first off, explosives! They’ve made a noteworthy change where Gas Tanks and Vulgus Shells will now only blow up when shot at with firearms! Can I get a hallelujah? 🙌 No more random explosions ruining my perfect plans because of skill damage!
  • Damage Adjustments: They’ve tweaked the damage output for explosives across the board:
    • Players: Reduced from 0.3 to 0.05 – Yikes! Less bang for our buck here.
    • Common Monsters: Increased from 0.9 to 1 – Finally some justice served!
    • Elite Monsters: Increased from 0.2 to 0.4 – We’ll be keeping an eye on those guys for sure!

User Interface & Experience Enhancements

  • Tactical Field Settings: You can now switch your field settings between Public and Private while battling! This is a game-changer for those moments when you want to keep your squad tight without retreating back to camp.
  • Bigger Friend List: Get ready to expand that friend list, now you can add up to 100 players instead of just 50! It’s like finally getting that extra slice of pizza after a long raid night! 🍕

Bugs Be Gone!

No one likes bugs sticking around longer than they should, so here’s what got fixed this time around:

Contents Fixes

  • The Timer UI issue during Invasion attacks has been resolved (goodbye invisible timers!). 🎉
  • Monsters were being sneaky by moving around defense objects? Not anymore. They’ve tightened up their act during Special Operations.

A Few More Fixes for Our Heroes

    • Some area targeting skills weren’t activating right when enemies were too far away, but this has been sorted out. Make sure we land those epic hits! Skills affected include Viessa’s ‘Blizzard’ and Yujin’s ‘First Aid Kit.’ So no more accidental skill fails while clutching those intense moments!

Phew! That was quite the update rundown. If you’re as excited as I am about these improvements, and trust me, I can’t wait to try them out, you might want to check out all the details here. Let’s jump back into The First Descendant together and see how these changes transform our adventures ahead!

What are your thoughts on this patch? Please comment below. I’d love to hear what made you laugh or kept you on edge this time around!

Tags: NexonThe First Descendant
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Mihaela Kicevski

Mihaela Kicevski

I am the Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I just love writing about games and stuff!

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