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Home Patch Notes

The First Descendant Hotfix 1.0.6 fixes PS5 CPU Load Issues

Margarita Kicevski by Margarita Kicevski
August 2, 2024
in Patch Notes
0
The First Descendant Image

Nexon has released a new update for the First Descendant, which is titled 1.06. This is a small hotfix, but either way, it brings a couple of content improvements and tweaks. The hotfix is available on all platforms, and since I am a PS5 player, I cannot wait to see the improvements as listed below.

As per the patch notes, one of the more important changes is the indicator for slot items in bundles. Now, it will alert players if a bundle has a slot item that is already in its limit. The price of the slot will be deducted from the overall bundle price before purchase if the slots are full.

Let’s keep the long story short… you can find all the details below:

Patch Date

  • PDT: 2024.08.02 (Fri) 09:00

Platforms

  • Steam
  • Xbox Series X|S
  • Xbox One
  • PS4
  • PS5

Hotfix 1.0.6

Content Improvements

  • An indicator will be displayed when a slot item that has already expanded the relevant slots to the limit is included as bundle content, making it easier to check.
  • The price of the slot item will be deducted from the overall bundle price before purchase if the number of slots has already reached the limit.

Optimization Improvements

  • [PS5] Improved some CPU load issues.

Bug Fixes

Battle Pass

  • Fixed an issue where acquiring Supply Coins as a reward for Season/Weekly Challenge was not possible.
  • If you completed the Season/Weekly Challenge before the patch, you will receive the Supply Coins upon logging in after the update.

Mission

  • Fixed an issue where fewer monsters were being spawned during the “Fortress Outskirts” mission in White-night Gulch.
  • Fixed an issue where outposts would start without cooldown.
  • Fixed an issue where monsters were respawning abnormally at certain outposts.
  • Note: Exploiting system errors or specific actions to gain higher than intended benefits will be considered abnormal gameplay behavior.

Descendants

  • Fixed an issue where Jaber’s Turret removal was intermittently not possible.
  • Fixed an issue where the taunt effect of “Jayber’s Medical Turret” enhancement would intermittently not work.
  • Fixed an issue where “Valby” and “Ultimate Valby”’s “Clean Up” skills would not end.
  • Fixed an issue where the relevant effect would not appear around Viessa’s legs when using her skill “Frost Road”.
  • Fixed an issue where “Kyle” was not able to use his skill “Superconductivity Thrusters” if his max HP exceeded a certain value when his level was between 22 ~ 25.
  • Fixed an issue where “Kyle”’s damage from “Superconductivity Thrusters” would increase abnormally when using modules that apply status effects.
  • Fixed an issue where “Yujin” had to equip a lower-level reactor to achieve higher healing output when the power of his skill was low, rather than using a higher-level reactor.

Equipment

  • Fixed an issue where motion would continue if a player maintained the zoom state while the “Single Reload for Peace” effect of the “Peace Maker” was active.

Module

  • Fixed an issue where the “Grappling Hook” could intermittently be used beyond its range when the “Mid-Air Maneuvering” module was equipped.

Miscellaneous

  • [Russian] Fixed a UI display error of Pyromaniac Sub Quest.
  • [German][French][Italian][Polish][Portuguese][Russian][Spanish] Fixed an error on “Yujin”’s “Solidarity Healing” skill tooltip.
  • Fixed an issue where the newly added Amorphous Material Pattern ‘MutantAA’ tooltip was incorrectly displayed as “Freyna” Amorphous Material in some languages.
Tags: NexonThe First Descendant
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Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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