The Alters just got a fresh patch that irons out a slew of bugs and odd behaviors players have been hitting lately. If you’ve been frustrated by quests glitching or your Alters acting weird, this update might smooth things over a bit.
11 bit studios tackled problems ranging from story progression hiccups to some downright strange character animations. Ever seen an armless Miner doing things only a two-armed guy could? That’s now fixed. The patch also touches on crashes, quest soft-locks, and even some odd camera issues during key scenes.
Oh, and if you’ve got a rig with multiple GPUs, this update aims to get the game starting up correctly on your setup. Plus, streamer mode should finally mute licensed music when it’s supposed to, and Twitch localization got some attention too.
Patch 1.2.0 Notes
Story / Quests:
- Alters not being properly healed of radiation after starting a Journey.
- Edge-case issues after progressing to a new Journey with an active rebellion.
- Crash after the Miner cuts off his arm.
- The Womb being non-interactable in Journey 3 due to an active funeral or wake.
- Alters refusing to work indefinitely if the player progresses from ACT 2 to ACT 3 while they are temporarily in that state.
- The “Better Treatment” rebellion being unsolvable after a final decision on ACT 2 under certain conditions.
- One of the beds in the infirmary being unusable in ACT 3 if a rebel Alter was assigned to it at the end of ACT 2.
- The Miner having two dialogues about the accidents at the same time.
- The meeting with the Technician happening too soon before the “Into the Wild” storyline.
- An out-of-focus camera during some scenes with the Stranger.
- The “Sound Mind in a Sound Body” flow breaking if the Gym is built and destroyed.
- An armless Miner performing activities as if he had an arm when a Personal Cabin was assigned.
- The “As Good as Feast” quest soft-locking if the Feast is created during the night.
Other:
- The game not starting properly on specific machines with more than one GPU.
- Licensed music still being audible in streamer mode in certain conditions.
- Twitch localization issues.
- Improper player positions during some exploration dialogues.
- Jan standing on a table after finishing a Beer Pong match.
- Critically injured and radiated Alters attending a funeral.
- The deep deposit grid disappearing after loading a save.
- The Beer Pong trajectory line not being accurate enough.
- Base supports not being connected properly on the highest tier.
- Adjustments to the size of Chinese fonts.
- Anomalies VFX issues with upscaling enabled.
- The Call icon being visible on the Game Over screen.
- Multiple collision issues during exploration.
- Over 40 other less severe issues with SFX, VO, UI and performance.
Yikes, that’s quite a list! It’s clear 11 bit studios is still fine-tuning the experience, but at least the game feels a bit more stable now. Ever wonder how much chaos one patch can fix? Well, here’s your answer.
Feel free to share your thoughts or bug encounters in the comments below. Let’s see if this patch makes your journey smoother or if there’s still some weirdness lurking around.