Techland has published an 11-week content roadmap for Dying Light: The Beast that runs from October 16 to January 7, laying out a steady stream of new modes, challenges, and rewards for Castor Woods. The plan kicks off with New Game+, new Legend Levels, and a Nightmare difficulty for players who want more formidable enemies and higher stakes. Techland also lists crossovers and updates, including a PUBG Mobile collaboration, a ray tracing patch for PC, fresh weapon executions, animation tweaks, and various visual and quality-of-life fixes.
The community event, called Call of the Beast, runs across eleven weeks and serves as the backbone of the roadmap. Techland says weekly goals will reward players directly in their in-game stash and that special legendary rewards will drop in weeks four and eight, and after the final week ends. The developer is promising a mix of weapons, car skins, and other loot tied to global objectives.
ConsolePCGaming already argued there’s more content here than early impressions suggested, and our earlier coverage explains why that matters for playtime and replayability: Dying Light: The Beast Offers Way More Content Than Expected. Techland’s post emphasizes the collective angle, where hitting at least 17 of 22 goals unlocks a secret Legendary Reward. If the community clears 20 goals, all participants who contributed at least once will receive all rewards. That sort of communal carrot will keep groups coming back through the winter.
There’s also a sideways note in the original post pointing readers to other headlines, including an unrelated story about EA employees and a recent sale that stirred reaction online. Please tell us how far you plan to go with the weekly challenges in the comments, and follow us on X, Bluesky, YouTube.