Rockstar Games
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News
GTA 6 NPCs Will Use 600,000 Animations and Individual Traits
Grand Theft Auto VI‘s crowds are being built around individual behavior, not just sheer volume. Rockstar has created roughly 600,000…
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News
GTA 6 Gameplay Appeared in South Park With Jason’s Dog-Poop Attack
Jason turns a beachside dispute into an improvised-weapon attack in the latest South Park episode. After a dog relieves itself…
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News
Rockstar Employees Will Vote on Union Recognition During GTA 6’s Launch Window
Rockstar Games employees in the UK will vote on recognition of the IWGB Rockstar Game Workers Union from Nov. 12…
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News
Grand Theft Auto VI Review Codes Are Reportedly Going Out Ahead of a November 18 Embargo
NateTheHate2 says Rockstar has started sending Grand Theft Auto VI review codes to media outlets, with the embargo scheduled to…
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News
GTA 6 Could Cost the US $1 Billion If 1.5 Million Workers Call In Sick
When GTA 6 launches on November 19, 2026, as many as 1.5 million U.S. workers could call in sick, with…
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News
GTA 6 Brings Burger Shot and Cluckin’ Bell to Miami’s Kaseya Center
Burger Shot and Cluckin’ Bell are open to customers at Miami’s Kaseya Center, bringing two fictional Grand Theft Auto VI…
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News
GTA VI Beer Label Filings Include Pißwasser and No Mames Vice City
Three beer labels associated with Grand Theft Auto VI appear in the U.S. Alcohol and Tobacco Tax and Trade Bureau’s…
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News
Red Dead Redemption 2’s NPC Interaction System Began as a 2014 Prototype
Red Dead Redemption 2’s Greet or Antagonize system began as a prototype around 2014 or 2015. Rockstar North head Rob…
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PC
Red Dead Redemption 2’s enRAGE Mod Gives NPCs Long Memories
In Red Dead Redemption 2, robbing, beating, or insulting someone can come back to haunt the player long after an…
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News
Grand Theft Auto VI’s Los Angeles Billboard Shows Off Its November 19 Launch Date
A new Grand Theft Auto VI billboard wrap has appeared in Los Angeles, putting Jason and Lucia above a street…
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