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Swen Vincke Says BioWare Will Be Missing From Future RPG Discussions

The Larian CEO reflected on the studios' shared history and thanked BioWare's team for its games and stories.

BioWare’s closure leaves a gap in future RPG discussions, Larian CEO Swen Vincke said, reflecting on the studios’ shared history and crediting BioWare with helping make RPGs big.

In an Oct. 21 post on X, Vincke said it was almost unimaginable to discuss upcoming RPGs without BioWare. He noted that Larian and BioWare began their industry journeys around the same time, thanked BioWare’s team for its games and stories, and said its developers could be proud of what they had achieved.

EA’s Oct. 21 announcement said BioWare would close and early development on the next Mass Effect would end. The announcement came alongside EA’s wider plan for 400 job cuts following its August acquisition.

Both studios were founded in the mid-1990s. BioWare established itself early with the original Baldur’s Gate and its sequel, Shadows of Amn, as well as Star Wars: Knights of the Old Republic. Dragon Age, Mass Effect, and Neverwinter Nights later joined its RPG catalogue. Larian built its name over time through the Divinity series before Baldur’s Gate 3 brought it a wider audience. The studio took over the Baldur’s Gate series with the game’s 2023 release.

Which BioWare game or series deserves a place in every conversation about RPGs? For more on the studio’s closure, the next Mass Effect, and BioWare’s place in RPG history, stay connected through X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.
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