Swen Vincke Says BioWare Will Be Missing From Future RPG Discussions
The Larian CEO reflected on the studios' shared history and thanked BioWare's team for its games and stories.

BioWare’s closure leaves a gap in future RPG discussions, Larian CEO Swen Vincke said, reflecting on the studios’ shared history and crediting BioWare with helping make RPGs big.
In an Oct. 21 post on X, Vincke said it was almost unimaginable to discuss upcoming RPGs without BioWare. He noted that Larian and BioWare began their industry journeys around the same time, thanked BioWare’s team for its games and stories, and said its developers could be proud of what they had achieved.
This is not something I ever expected to see.
Larian and Bioware started their trajectories in the games industry at the same time and Bioware led the way in making RPGs big. It's almost unimaginable that we're now entering an era were the name Bioware won't show up anymore… https://t.co/TMl6NZMXG4
— Swen Vincke @where? (@LarAtLarian) October 21, 2026
EA’s Oct. 21 announcement said BioWare would close and early development on the next Mass Effect would end. The announcement came alongside EA’s wider plan for 400 job cuts following its August acquisition.
Both studios were founded in the mid-1990s. BioWare established itself early with the original Baldur’s Gate and its sequel, Shadows of Amn, as well as Star Wars: Knights of the Old Republic. Dragon Age, Mass Effect, and Neverwinter Nights later joined its RPG catalogue. Larian built its name over time through the Divinity series before Baldur’s Gate 3 brought it a wider audience. The studio took over the Baldur’s Gate series with the game’s 2023 release.
Which BioWare game or series deserves a place in every conversation about RPGs? For more on the studio’s closure, the next Mass Effect, and BioWare’s place in RPG history, stay connected through X, Bluesky, YouTube, Instagram, Steam, and Telegram.





