The galaxy is a tough place for troopers, and Starship Troopers: Extermination just got a little less chaotic with the arrival of Update 1.2.1. As we gear up to fend off those relentless alien hordes, this update has landed with some essential fixes that players have been clamoring for! Whether battling bugs solo or teaming up with friends, these changes promise to make your experience smoother.
If you’re itching to chat about all things Extermination, don’t forget to hop into the Starship Troopers: Extermination Community Discord. It’s always full with people giving opinions on various things and the occasional rant about that one time you got overwhelmed by a swarming Arachnid.
General Fixes
- Fixed an issue where AMD FSR with Frame Generation would significantly lower AMD GPU performance.
- Fixed a crash with AutoSaveEnded in ATRHUD.
- Fixed an issue where the Bug Attack audio sound would play when swarming a player.
- Fixed a crash caused by the Chi-Hong Grenade Launcher PlayFiringSound.
This patch addresses some critical areas that could leave even the most skilled players scratching their heads in frustration. The fix for AMD FSR performance issues alone should relieve many who felt their frames drop faster than they could say “bug hunt!” And let’s not overlook those pesky crashes; it’s like finally getting that one piece of equipment you’ve been farming for ages, pure joy!
The team at ConsolePCGaming.com has been monitoring community feedback regarding these issues, and it seems that players are cautiously optimistic about how these adjustments will impact gameplay moving forward. Every update brings us closer to achieving that sweet balance between intense action and stable performance.
If you want to read more details about this update straight from the source, check out the official announcement here.