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Home Patch Notes

Starfield’s Latest Update brings the REV-8 Vehicle and more

Angel Kicevski by Angel Kicevski
August 20, 2024
in Patch Notes
0
Starfield Rev 8

Starfield’s latest free update is here and is bringing the REV-8 vehicle to play. This will allow explorers to traverse across planets and have fun while doing it.

The vehicle can be acquired by visiting your ship technician to install a vehicle module. That’s all. Once you have the module, the REV-8 will automatically deploy outside of the ship wherever you land. The vehicle is fully customizable, which is yet another unique feature added to the game.

The vehicle itself is equipped with a powerful mounted turret, as well as armor. It also has boosters to help you get out of a messy situation, and they can also be used to jump in the air and reach areas that would have previously been much tougher to get to. You can find the full patch notes below:

New Settings

  • Frame Rate Target:
    • Options: 30, 40, 60, or Uncapped (on VRR displays).
    • For non-VRR displays running at 120Hz, the options are 30 or 60.
    • Note: Screen tearing may occur when selecting 60 on a non-VRR display.
  • Prioritize:
    • You can prioritize between Visuals and Performance while maintaining the frame rate target.
    • Recommendation: If choosing a frame rate target of 60 or above, prioritize Performance.
    • Visuals: Maintains the highest resolution with full detail for special effects, lighting, and crowds.
    • Performance: Lowers internal resolution and reduces detail for special effects, lighting, and crowds.
    • Both modes may adjust internal resolution dynamically during heavy scenes or action.
    • Switching between modes may briefly change the lighting as the system adjusts.
  • VSync:
    • Toggle between VSync On or Off.
    • VSync Off: Separates the game frames from the monitor’s refresh rate, which may result in screen tearing.
    • VSync On: Synchronizes the frame rate with the monitor’s refresh rate, preventing screen tearing but limiting the number of frames.

August Update Patch Notes

New Features

  • Rev-8 Vehicle: Added the new Rev-8 Vehicle, available for purchase from the ship technician.
  • Xbox Series S: Added performance options.

General

  • Performance & Stability: General performance and stability improvements.
  • Creations UI: Fixes and improvements.

Gameplay

  • Planet Scanning: Fixed an issue preventing full scanning of Beta Marae I.
  • Legendary Weapons: Addressed an issue that affected Well Fed and Hydrated effects refresh.
  • Weapon Switching: Resolved an issue causing the “You are now Hydrated” notification to appear frequently when switching weapons.
  • NG+ Variants: Fixed a bug that could stop Sustenance effects from working.
  • Novastrike Sniper Rifle: Fixed reloading issues.
  • Novastrike Rifle Visuals: Resolved a visual issue with characters holding the rifle incorrectly.
  • Magshot Reload: Fixed a visual issue with the reload animation in zero gravity.
  • Spacesuit Displays: The Extreme Temperature Entry Spacesuit can now be displayed correctly.
  • Display Stands: Fixed an issue that could cause multiple items to spawn on display stands.
  • Rattler Interaction: The Rattler displayed on the Trackers Alliance headquarters wall is now interactable.
  • Gravity Well: Adjusted so it no longer pulls NPCs into ships in the Chop Shop.
  • Map Markers: Improved map location markers in cities for better fast traveling.
  • New Atlantis Apartment: Now has a map marker.
  • Shepherd’s General Store: The marker in Akila should now display properly.
  • Melee Weapons: Fixed an issue causing the Rapid Legendary effect to not properly apply.
  • Lyle Brewer: Addressed an issue that could cause Lyle Brewer to become hostile as a follower.
  • Plasma Cutter Mods: Updated status text for the Shielded Grip and Large Shielded Grip mods.
  • Audio Balance: Adjusted the balance for Mysterious Tracker’s Voice.
  • NG+ Variants Noise: Resolved an issue causing unexpected noises upon entering the Lodge.

Ships

  • Docking Bridges: Fixed an issue where docking bridges could remain extended.
  • Ship Modification: Addressed an issue where modifying a landed non-home ship could cause a duplicate ship model to appear.
  • Shipbuilder: Ship module variants and flip versions now correctly revert to the original when pressing the Cancel button.
  • Ship Decoration: Fixed an issue with the Ecliptic Claymore that allowed objects to be placed outside of the ship.

Graphics

  • Frame Generation & DLSS: Fixed an issue where the Frame generation setting turned off when DLSS was selected for Upscaling (PC).
  • Photo Mode Lighting: Improved lighting for ship and station interiors.
  • Reflections: Enhanced quality of reflections in shallow puddles.
  • Upscaling Visual Artifacts: Addressed an issue causing visual artifacts on planets when viewed from space.
  • Helmets in Photo Mode: Helmets will now toggle correctly for companions who are downed.

UI

  • 21:9 Resolutions: Fixed issues with the Ship and Inventory menus.
  • Carry Capacity Display: Corrected how large Carry Capacity is displayed with large font enabled.
  • Inventory Display: Addressed issues with how The Cue Ball and Ping Pong Ball display in the inventory menu.

Outposts

  • Flood Lamps: Decoration items at outposts with a power source will now toggle on and off correctly.
Tags: BethesdaStarfield
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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