Alright, fellow Jedi and Sith, gather ’round! There’s a fresh wave of updates sweeping through STAR WARS: The Old Republic, and it’s time to break down what’s new in the galaxy far away. Let’s dive into the juicy details!
The latest patch, dubbed Update 7.6c, is here to sprinkle some much-needed quality-of-life improvements across our beloved game. You know how it goes; sometimes, you need to tweak things to keep the Force flowing smoothly. So, what exactly do we have on our hands?
Patch Notes
- Lightsabers shown in cinematics will now display the correct colors.
- The SFX for creature mounts will now play when they are summoned.
- [Eternity Vault Operation] Players can no longer get caught on an invisible floor that forms in the middle of the arena after Soa destroys the platform.
It’s about time the Lightsabers started showing their true colors, literally! No more mismatched blades during those epic cinematic moments. Every Jedi (or Sith) knows that your lightsaber’s color reflects your soul… or something like that.
Next up, the developer added sound effects for creature mounts upon summoning them. Imagine galloping into battle with your trusty Tauntaun or Rancor while hearing its majestic roar or whatever noise it makes when you call it forth. It adds a little extra flair to your mount experience that we’ve all missed!
Then, there’s that pesky invisible floor situation in Eternity Vault Operation, a real buzzkill if I’ve ever seen one! Now players can focus on battling Soa without worrying about getting stuck mid-air like some bizarre space ballet gone wrong.
If you’re eager for more details from the source (and who wouldn’t be?), check out all the info directly from the official page: STAR WARS: The Old Republic News.
This update isn’t earth-shattering by any means, but these small tweaks keep us coming back for more adventures among the stars, right? What strategies will you try next? Will you flaunt those correctly colored sabers with pride? Until next time, see you around! Angel out.