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STALKER 2 Update 1.03 Fixes Issues and Improves Gameplay

Mihaela Kicevski by Mihaela Kicevski
December 3, 2024 - Updated on December 5, 2024
in News, Patch Notes
0

If you’re stuck deep into STALKER 2, you’ll be excited to hear about the latest update that’s just dropped! GSC Game World is on a roll, tackling bugs and enhancing our experience since its release. Let’s unpack what this patch brings and how it might change your adventures in the Zone!

So here’s the scoop-update 1.03, which is all about smoothing out those rough edges we’ve encountered while exploring this eerie landscape. There have been whispers of crashes and mission snafus, but fear not! GSC has swooped in like a hero to save the day (or at least make it a bit brighter). You can find the fixes below:

STALKER 2 1.03 Fixes and Changes

Check out everything that got an upgrade or fix with this new patch, minus any spoilers, so you can enjoy every twist and turn:

Crashes and memory leaks:
  • Multiple ACCESS_VIOLATION_ERROR fixes.
  • Multiple LowLevelFatalError crash fixes.
Controls adjustments:

According to your feedback, we adjusted the following parameters/values to decrease input lag on keyboard+mouse input:

  • Mouse Smoothing is disabled by default.
  • Mouse Acceleration is disabled by default.

Additionally, default values of mouse sensitivity were updated to allow a predictable default experience for our players with new values of two parameters mentioned bellow:

  • Camera sensitivity: 25%.
  • Aim sensitivity: 15%.
Main and Side missions:
  • Fixed issue with Monolithians that were able to chase player outside the X-5 lab during the In Search of Past Glory mission.
  • Fixed an issue where the NPCs Hamster and Ricochet would die after trying to enter a building during the mission On the Edge.
  • Fixed issue with Bayun cat which could despawn before player loots a collar from it during In the Name of Science mission.
  • Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
  • Fixed issue with Roosevelt becoming hostile upon noticing a player going stealthily through the Commissary during King of the Hill mission.
  • Fixed an issue when Sava despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
  • Fixed issue with NPC’s despawning when player successfully finishes Legends of the Zone mission.
AI:
  • Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
  • Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap mission.
Balance:
  • Fixed issue with Sidorovich not selling certain ammo types.
Saves:
  • Fixed issues with missing player saves after a hard reboot of the PC/Xbox.
Tags: GSC Game WorldStalker 2
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Mihaela Kicevski

Mihaela Kicevski

I am the Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I just love writing about games and stuff!

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