NewsPS5

Sony’s PS5 Pro to Feature FSR 4 for Improved Graphics

Gamers have a lot to look forward to as Sony gears up for the release of the PS5 Pro. The console already boasts impressive graphics, but exciting updates are coming, particularly with the introduction of AMD’s FSR 4 technology in 2026. This new method promises even sharper visuals, and it’s worth taking a closer look at what that means for our gaming experiences.

The current $700 PlayStation 5 Pro admirably delivers crisper and smoother graphics compared to its predecessor. Sitting close enough allows players to appreciate those finer details. With the planned implementation of an AI upscaling formula starting next year, games will receive an extra boost in graphic fidelity thanks to AMD’s latest advancements.

PlayStation’s lead architect, Mark Cerny, shared insights with Digital Foundry, stating that they aim for a system comparable to FSR 4’s capabilities for upcoming titles. “Our target is to have something very similar to FSR 4’s upscale available on PS5 Pro,” he noted. This marks a clear evolution from their current PSSR system.

Many new PS5 Pro titles already employ an AI upscaler called “PlayStation Spectral Super Resolution.” This technology can transform lower-resolution images into stunning 4K on the fly while adding extra particle effects. The results so far have been promising, particularly compared to previous iterations like FSR 3.

Sony and AMD’s collaboration has paved the way for this breakthrough. Their joint effort, Project Amethyst, began in 2023 and aims to push the boundaries of graphical capabilities across various devices. Cerny revealed that the neural network behind FSR 4 was one of the first fruits of this partnership: “The neural network (and training recipe) in FSR 4’s upscale are the first results of the Amethyst collaboration,” he explained.

For now, developers should continue utilizing PSSR as they prepare for FSR 4 integration into future games. Cerny hinted that Sony will likely develop its versions of algorithms in ongoing collaboration with AMD moving forward. He also mentioned broader implications beyond just home consoles: “This technology has uses beyond PlayStation,” he said, emphasizing its potential across multiple devices.

You can catch Digital Foundry‘s comparison of FSR 4 and analyses of PSSR in the videos below:

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button