Back in January 2022, Sony bought Bungie for a staggering $3.6 billion, promising the studio would stay an “independent subsidiary” and keep making multiplatform games like Destiny 2. Fast forward three years, and that independence is officially over. Sony’s CFO Lin Tao said during a recent earnings call that Bungie is moving to become a whole part of PlayStation Studios.
“At the time of acquisition, we were offering a very independent environment,” Tao explained (via Seeking Alpha). “However, thereafter, we have gone through structural reform… So Bungie is shifting into a role that is becoming more a part of PlayStation Studios. And integration is also proceeding. So in the long term… the direction is to become part of PlayStation Studios.”
Does this mean Bungie will suddenly change overnight? Not exactly. Sony has already absorbed parts of Bungie before, and those moves barely caused a ripple. Bungie’s CEO, Pete Parsons, stays in charge for now, but things might shift as integration deepens. Sony is known for putting PlayStation games on PC now, so expecting Bungie to lock games behind PlayStation exclusives for long periods seems unlikely.
Still, Bungie hasn’t had the smoothest run since the acquisition. The studio’s struggles with Destiny 2 have been public and messy. PlayStation’s chairman Hiroki Totoki has called for more “accountability” on budgets and deadlines. Employee morale reportedly hit rock bottom after layoffs and controversies like stolen art accusations and buggy releases. The latest expansion, Destiny 2: The Edge of Fate, was a flop, leaving even the most dedicated fans worried about the game’s future.
What’s left to wonder is what Bungie will look like going forward. It’s a big name with a history, so it won’t vanish like some smaller studios. But how it fits within Sony’s grand plan, and what creative freedom it keeps, stays to be seen. Maybe Sony wants Bungie to become their go-to live service studio, helping other PlayStation projects behind the scenes. Or maybe they’ll tighten the reins tighter than ever.
Either way, Bungie’s ride as an independent studio is over. Guess they figured the honeymoon phase lasted long enough.