Smite 2 just rolled out its OB12 hotfix on June 17, patching some pesky bugs that were messing with player experience. The devs have been busy smoothing things out, from bot names showing up as mysterious dots to some awkward UI glitches. Plus, some gameplay fixes target specific god abilities that weren’t behaving as expected.
Let’s break it down.
UI Fixes
- Bot names no longer appear as “…” in-game, which was confusing players who rely on bots for practice or casual matches.
- The Draft Lobby screen now properly shows the full text for third bans, avoiding that annoying cutoff that left players guessing what was banned.
- Player names won’t shrink to microscopic sizes anymore on certain resolutions or camera setups — a small but crucial tweak for readability.
- The Action Cam, which some players prefer off, has been fixed so it doesn’t turn on by default for everyone.
- Melee gods won’t be fooled by a long-range line indicator during their first match, which was a weird visual bug that threw some off.
Gameplay Fixes
- Ganesha’s ultimate had an invisible collision in the center of its area, making it less helpful or confusing in fights. That’s now resolved.
- Awilix can cancel her Suku ability even while crippled, matching the behavior of other movement skills and giving players more control.
Miscellaneous
- The special god kills tracker for Ganesha had some logic issues, which should now be fixed, keeping your stats accurate.
These fixes might seem small, but they add up to a smoother, clearer experience for everyone jumping into Smite 2. Yikes, I know how frustrating UI bugs can be when you’re trying to focus on the fight! You ever wonder how much time devs spend just chasing down these little quirks?
What do you think about these changes? Have you noticed any other bugs that need patching? Drop your thoughts below and let’s get the conversation going.