You’ve probably noticed (and cursed) those official servers acting up since yesterday. Turns out G Portal’s update system decided to take an unscheduled vacation, classic, right? But fear not! The team has rolled back all affected servers to their pre-hotfix state, so your progress remains intact. It’s like time travel but without the paradoxes!
Patch Notes
Bug Fixes
- Fixed the issue where mounting vehicles could sometimes cause a server crash.
- Fixed the issue where turrets would disappear after 24h.
- Fixed the issue where manually triggered explosives could cause a crash.
- Fixed the issue where quest outpost progression would only save at a single outpost.
QoL
- Reduced mine damage dealt to sentries.
This hotfix is more than just a band-aid on a bullet wound; it’s about keeping the SCUM experience as smooth as possible, especially when you’re in the thick of it, trying to survive against both the environment and other players. Remember when your vehicle suddenly turned into scrap metal due to a crash? Yeah, not fun! Now we can finally put that behind us.
The fixes around turrets disappearing and explosive crashes? They’ll help maintain that edge-of-your-seat intensity SCUM is known for without throwing unexpected curveballs at you mid-battle. Plus, saving quest progress reliably across multiple outposts means less time worrying about whether your hard work will vanish into thin air. That’s something we can all appreciate!
If you want to check out more details directly from the source, please wander over here.