Satisfactory fans, there’s a fresh update that’s worth a quick look! Patch 1.1.1.2 is now available, focusing on resolving some persistent crashes and introducing Steam Deck virtual keyboard support. It’s a small but important step, especially for those playing on Steam Deck or SteamOS. Plus, the devs are juggling some tricky bugs and holiday breaks, so patience is key.
The team behind Satisfactory shared an update with a heads-up that some issues require more time to be resolved. Most of the studio is on vacation, so don’t expect an immediate flood of fixes. However, if you’re experiencing major problems, the developers want to hear from you on their QA site. They’re reading posts daily, so your reports do matter.
Here’s what’s new and fixed in this patch:
Steam Deck
- Added support for the Steam Virtual Keyboard on Steam Deck and SteamOS, making text input easier on these platforms.
Bug Fixes
- Potential fix for the NullPTR crash that happens when closing the game.
- Fixed a crash related to FGBackgroundThread.
- Addressed a crash on specific saves caused by faulty blueprints with auto connected conveyor belts introduced in a previous experimental update.
Narrative
- Improved subtitle timings for the ElevADA messages, so they sync better with the audio.
Optimization
- Optimized static UI function calls to improve performance.
Localization
- Fixed several namespace issues and untranslatable text problems.
- Updated community translated languages with the latest contributions.
- Updated language completion rates to reflect current progress.
- Updated credits accordingly.
The devs also shared a video explaining some of these fixes and their current focus. You can check it out here:
What do you think of these fixes and the Steam Deck keyboard addition? Have you encountered any of the crashes mentioned? Drop your thoughts and experiences in the comments below.