
Saros: Zenith is now available to all Saros owners on PS5. Version 2.0 is a 3.5 GB download that adds accessibility settings, six trophies, a postgame challenge mode and a boss gauntlet. Housemarque design lead Abebe Tinari framed the update around giving players who have explored Carcosa more reason to return while making combat more accessible in the PlayStation Blog announcement.
More time to react, fewer buttons to hold
Slow Game Speed gives players more time to read enemy attacks without removing their projectiles. Players can adjust how much the game slows down and choose whether it activates automatically during combat or through a manual toggle.
Auto-fire shoots while the Main Weapon and/or Power Weapon is aimed at a hostile, but reloading remains manual. A perfect reload still depends on a well-timed button press. Motion Sensor Aiming joins button remapping, while high-contrast visuals and auto-aim offer additional ways to adjust combat visibility and controls.
Eclipse Layers build on Carcosan Modifiers
Zenith adds 20 Carcosan Modifiers, split between 10 Protections for more forgiving runs and 10 Trials for added difficulty. Half are available from the start, with the rest reserved for New Game+, which players can begin after completing the main game. Defeating enemies with modifiers equipped builds Mastery, which can eventually reach Mastered status.
Corruption Melee Enhancement is one of the new Protection options. It turns built-up Corruption into extra melee damage and consumes it when the strike connects. Corruption otherwise builds on Arjun’s armor after hits from certain projectiles, reducing his maximum Integrity.
Hostile Regeneration is one of the new Trials. Weapon damage can stun larger enemies, but they recover quickly, so players must close in and finish them with a melee strike.

After clearing Saros, players can find new nodes in the Armor Matrix at Passage to unlock the next Eclipse Layer. Each layer changes the rules and requires a modifier loadout that meets a set threshold, so reaching it takes multiple Trial Modifiers. There are 25 Trials to choose from.
Arjun’s Crown and golden armor begin to glow after reaching Eclipse Layer 2, then become more elaborate as players take on Trials and raise Modifier Balance. The Crown also helps reveal 12 Visions, including murals and messages left across Carcosa. Some story text requires a higher Crown level to perceive.
The six new trophies are tied to Overlord Rush, Eclipse Layers and some of the new Carcosan Modifiers.
Overlord Rush puts eight bosses in one gauntlet
Overlord Rush is a training simulation accessed through the Primary Unit in Passage. Its Incursion and Ascension sets each feature three Overlords and can be completed in 10 minutes. Totality brings all eight Overlords together in one continuous run.
Players can compare scores with friends and on global leaderboards, with results filterable by Main Weapon. An internet connection and PlayStation account are required for these online features.
Saros 2.0 patch notes
New Settings
- Motion Sensor Aiming: Use the motion sensor functionality of the DualSense® wireless controller to aim and control the camera!
- High Contrast Display: The player character and hostiles can now be highlighted with a vivid solid color fill and/or a colored outline, greatly improving visibility.
- Slow Game Speed: The overall speed of the game – including player, hostiles, projectiles, etc., can now be adjusted. This is intended to help players who want to face the challenging bullet ballet of SAROS’s combat, but have trouble keeping up with the fast pace and required reaction time.
- Weapon Auto-fire: The Main Weapon and/or the Power weapon can be set to fire automatically when aiming at a hostile. This can help players who physically have difficulty holding down a trigger for extended periods of time, or simply free up a finger to focus on avoiding attacks.
New Photomode options
- Arjun’s facial expression can now be adjusted in Photo Mode
- Power Weapon visuals on Arjun’s body can now be toggled on/off in Photo Mode
Balance updates
- New Artifact Corruption Effects have been added
- Locked yellow containers now have a chance to drop higher tier Artifacts
- The max tier of Artifacts has been increased, and the drop conditions for different tiers have been adjusted
- The amount of Growth Attributes granted by Artifacts has been adjusted
- The cost of the following Carcosan Modifiers have been adjusted:
- Protection: Second Chance Overlord
- Protection: Overlord Restoration
- Trial: Alpha Hostile Enhancement
- The damage values in the following Modifiers has been adjusted:
- Protection: Damage Enhancement
- Protection: Corruption Reduction
- Trial: Damage Degradation
Which part of Zenith would change your next run the most, the slower combat setting, a new modifier build or the Overlord gauntlet? Follow us on X, Bluesky, YouTube, Instagram, Steam and Telegram for more on Saros’ postgame challenges and the discoveries hidden across Carcosa.
Saros: Zenith
Developed by Housemarque





