The highly anticipated patch 1.1.4 for S.T.A.L.K.E.R. 2: Heart of Chornobyl has just dropped, and it comes packed with crucial fixes based on your feedback! It’s always a bit nerve-wracking waiting for those updates, right? But here we are, ready to jump back in after tackling some pesky bugs that have been haunting us.
This update seems to be focused on smoothing out some major pain points that players have experienced. I mean, who hasn’t felt that frustration when you’re deep into the game and suddenly—bam! A crash or a freeze? Ugh, it’s like getting hit by an anomaly out of nowhere!
Patch Notes
Without any further ado, let’s dive straight into what this patch brings:
- Fixed crashes and freeze on shaders compilation
- Fixed memory leak occurred at Rostok location
- Fixed performance degradation when shooting/aiming on saves with long playtime
- Implemented fixes that should solve the problem causing saves to be lost on Xbox
- Fixed a random crash related to UI animations.
The Shader Compilation issue was challenging for many players. I know it drove me up the wall at times! If you still face shader problems after this update, don’t hesitate to reach out via their Tech Support Hub. It’s super important that developers get our insights so they can keep improving things in the Zone.
This patch addresses critical issues and shows how much the team values player input. I’ve seen discussions bubbling up on Steam and Reddit about these bugs; it feels good knowing they’re genuinely listening!
If you want to check out more detailed insights or share your experiences with the patch, feel free to hit up the original source.