Season’s greetings, drivers, and welcome to the highlights blog for our 0.34 update! This release introduces a highly anticipated new vehicle, expands the selection of vehicle parts, and delivers a set of fresh gameplay challenges and numerous fixes and improvements. So follow along while we chaperon you through all the details.
NEW VEHICLE: Bruckell Nine
Headlining this season’s lineup is the Bruckell Nine, a highly anticipated pre-war vehicle. Carefully crafted to reflect the era’s iconic design and historical authenticity, it’s a perfect fusion of vintage sophistication and practical functionality.
The Bruckell Nine is one of our most versatile and refined vehicles to date. With nine different body styles – two coupe options, a sedan, a roadster, two van variants, two pickup styles, and a driver seat on a bodyless frame – it offers extensive customization possibilities.
The vehicle debuts with a heap of customization options that cater to both period-appropriate and modern applications. These include hot rod and restomod parts, glass tinting, and mechanical components. While factory variants retain the unique characteristic quirks and “janky” handling of a 1930s vehicle, modernized configurations bring smoother handling with advanced suspension and wheel upgrades, ideal for racing players or those looking to test speed limits.
With this release we’re also expanding the lighting system to simulate the gradual illumination of vintage halogen bulbs. This improvement introduces smooth transitions when turning headlights on and off rather than toggling them instantly. For now, this feature is exclusive to the Nine, complete with a slight dimming effect during engine startup.
New Parts, Tweaks, and Fixes
But the holiday fun doesn’t stop there! The Gavril Grand Marshall is getting a new widebody kit called the Slider, paired with distinctive livery not likely to be seen on a big American sedan; it’s tuned to take corners in style. The Drag configuration also benefits from several new aftermarket parts, sound tuning, and fixes for known issues.
For our law enforcement players, we’ve upgraded police configurations across the board! We’ve expanded options to include police undercover emergency beacon lights light bars and flashers on vehicles that lacked them. Older police models now include antennas and halogen flashers; some have gained new interior controls for beacon lights and light bars. The modern light bar now features selectable flash patterns glass colors accessories as well as better optimization.
We didn’t stop there, fixes tweaks updates were applied to various vehicles, including Burnside Special Civetta Scintilla ETK 800-Series ETK-I Series Gavril MD-Series Roamer T-Series Ibishu BX-Series Soliad Wendover among others. explore into the release notes for full details!
West Coast USA Improvements
On the environment side several areas on West Coast USA received another round of polish.
The Belasco Motorsports Park has been updated with revamped parking lot surroundings along with a brand-new gravel off-road course adjacent to track. Additional off-road sections have been introduced near start of mainland bridge alongside further optimizations on off-road areas throughout map.
Bus shelters have been redesigned to better align with the aesthetics of maps on Italy, the West Coast, the East Coast, Utah, and Jungle Rock Island . These shelters also feature updated bus route map textures.
Other improvements include memory optimizations various updates roads forest terrain decalroads AI decalroads collision meshes more.
Gameplay
Drift players, there’s a new way to challenge your skills! No need to commit full Drift Challenge; we’ve added seven Freeroam Drift Zones in West Coast USA!
As you explore the map, watch for blue road signs signifying drift zones. Start drifting near the sign activate system, which tracks high scores, sets goals beats. Then drift all the way to the next sign, rack up points, and complete the challenge!
We’ve also revamped the drift scoring system. Instead of being time-based, it’s now distance-based, so slower drifts will no longer provide better rewards than faster drifts over the same distance.
For drag racing, we’ve introduced a new precision-based challenge, Dial Racing. Set your target time before the race starts. Aim to get closer than your opponent without overshooting. On top of that, improved automatic opponent selection added a history feature allows review of past results.
Three new challenges join the mission lineup: Bootleg Runner, Utah Hotrod Club, East Coast USA Vintage Hauler Small Island.
Alongside these additions, we’ve implemented several fixes and quality-of-life improvements across gameplay systems. Most major challenges now have updated UI with new start-end detail screens. The Move Start feature replaces countdowns across many missions, time-of-day settings can now be customized for select missions.
New in World Editor: Biome Tool
For map makers among you, we’re excited to unveil the new Biome Tool designed to streamline workflow. By using mask controls with adjustable parameters, it allows populate map diverse foliage elements effortlessly. Using Biome Tool can do minutes what used to take days!
We’ve also improved Resource Checker’s UI and added the ability to see how materials are used within the map last but certainly not least, we’ve added the work progress edit mode Traffic Manager, which will allow easy place control traffic vehicles props signals, complete save-load functionality your traffic layouts.
Naturally, there’s so much more packed into this release than we’ve covered so far. Other changes include improvements in AI traffic, reworked electrics, handling new tweaked sounds, progress, experimental Linux support updates, JBeam debugging visualization tools fix a wide range of bugs crashes.