Rematch players have discovered a quirky exploit that allows characters to move faster than they can run by jumping. The developers at Sloclap have recognized this issue and are already working on a fix to address it quickly.
Rematch, a multiplayer football-inspired game, has enjoyed rapid success, selling over a million copies in just five days. To maintain momentum, Sloclap has plans for several updates, including cross-play support. Fixing the jumping speed problem is now high on their list.
Jumping Faster Than Running in Rematch; Devs Respond
A recent post on the r/Rematch subreddit revealed players hopping across the pitch instead of running. Although it may look silly, like fish flopping on land, jumping moves characters faster from one end to the other.
Jumping being faster than running just doesn’t feel right
byu/Hiken_D inRematch
Sloclap called this “an unintended and unpopular technical problem,” assuring fans that a fix will arrive before the weekend. The community appears satisfied with the team’s prompt response and is eager to see the patch released soon.