Patch Notes

Ready or Not gets Hotfix #4, patch notes and more

Ready or Not received a new hotfix to improve the game’s stability and performance. The game has also received backend improvements. Hotfix #4 also builds upon the object shadows optimization changes in Hotfix #3, resulting in even better overall performance for lighting.

Ready or Not Hotfix #4 Notes

Bug Fixes

  • Fixed broken decals & missing textures on Streamer
  • Improved draw distance of assets across all levels

Improvements

  • Enhanced dynamic lighting performance across all levels via shadow utilization per object
  • Improved LOD (level-of-details) of assets across the whole game
  • Optimized lighting volumetrics and shadows on Farm
  • General performance optimizations across the LSPD station
  • Reduced reflections and fixed environment visibility from shield glass

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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