Ready or Not received a new hotfix to improve the game’s stability and performance. The game has also received backend improvements. Hotfix #4 also builds upon the object shadows optimization changes in Hotfix #3, resulting in even better overall performance for lighting.
Ready or Not Hotfix #4 Notes
Bug Fixes
- Fixed broken decals & missing textures on Streamer
- Improved draw distance of assets across all levels
Improvements
- Enhanced dynamic lighting performance across all levels via shadow utilization per object
- Improved LOD (level-of-details) of assets across the whole game
- Optimized lighting volumetrics and shadows on Farm
- General performance optimizations across the LSPD station
- Reduced reflections and fixed environment visibility from shield glass