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Raidou Remastered Patch 1.10 Adds Big Quality‑of‑Life Changes on PlayStation

Raidou Remastered has received a sizable 1.10 update for PS5 and PS4 that introduces a broad set of quality-of-life tweaks, balance adjustments, and New Game+ carryover options. The patch aims to make the remake feel smoother while preserving the tone and challenge of the original title.

Raidou Remastered Update 1.10 Patch Notes

QOL Improvements

    • MAG can now be collected through gun attacks.
  • Added a “Hold” input option for Weak Sword Attacks and Strong Sword Attacks.
  • Button/key assigned to safeguarding demon allies is now remappable.
  • Demon allies will no longer waste MAG by using skills unnecessarily once battle ends.
  • Added “Retry battle on another difficulty” option when Raidou is defeated.
  • You can now sell demonic materials at Konnou-ya.
  • You can now travel directly to Konnou-ya through Dragon Founts.
  • Added ON/OFF toggles for the next objective UI, destination icons, and applicable investigation skills so players can enjoy the atmosphere of the original game.
  • Enhanced carry-over elements for New Game+.
  • Totality – Raidou’s level, stats, money, Devil Chart, and accumulated Loyalty will be carried over. Summoner Skills, swords forged through Sword Alchemy, and items will also be carried over, with some exceptions.
  • Luxuries – Raidou’s money, Devil Chart, and accumulated Loyalty will be carried over. Summoner Skills, swords forged through Sword Alchemy, and items will also be carried over, with some exceptions.
  • Basics – Raidou’s Devil Chart and accumulated Loyalty will be carried over.
  • Balance adjustments for the following battles:
  • Episode 1: Gashadokuro
  • Episode 1: Ichimokuren
  • Episode 8: Mishaguji
  • Final Episode battles
  • Devil Chart now displays demon registration completion rate.
  • Added ON/OFF toggle for shortening demon fusion animations.
  • After demon fusion, the game will no longer return to the fusion top menu.
  • Shortened animation when reforging a sword that has already been crafted in Sword Alchemy.
  • Reduced downtime after summoning a demon ally in the field.
  • Added ability to skip the greeting animation during demon reports.
  • Even when Raidou’s title is manually selected, the rank-up animation will play when a new title is unlocked.
  • When completing a case file, the name of the completed quest will now be shown in the completion animation (to avoid confusion about which quest was cleared).
  • Reduced the frequency of Gouto saying “Use your gun.”

Other

  • Various bug fixes.

Patch details were posted on the publisher site at sega.com. Players who already finished a run will likely appreciate the New Game+ carry-over options, which list differing levels of retained progress. A second playthrough may be more convenient thanks to remappable controls, shorter animations and the ability to skip certain menus.

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