PlayStation 6 handheld hardware claims have surfaced in a Moore’s Law Is Dead video, and they name Sony plus a proposed parts list rather than a release window – there is no firm timeframe attached. The report lists a custom AMD APU codenamed Canis, a large LPDDR5X memory pool, and a surprisingly low price range.
The source for this set of specs is the Moore’s Law Is Dead YouTube channel, which focuses on leaks and rumor commentary, so treat the numbers as reported rather than confirmed. The video suggests the APU is made on TSMC’s N3 node, around 135 square millimetres, and that the CPU layout is four Zen 6c cores plus two Zen 6 low-power cores, with games said to run on the higher-performance cluster while the OS uses the low-power pair. A comparison to a recent AMD mobile APU is included in the video, which references the AMD Ryzen AI 340 as a structural analogue – that product page is useful background if you want the official spec breakdown.
The GPU claims are that Canis has roughly 16 RDNA 5 compute units and can hit around 1.65 GHz in docked mode, with an alleged performance target of up to 75% of native PS5 rendering. For context, Sony’s current console GPU has 36 CUs and a higher top clock; the PS5 Pro discussion about older GPU tech is worth a read when judging plausibility, because Sony has historically favoured tried-and-tested silicon for console launches. The article comparing the PS5 Pro GPU changes is linked in-line for that context.
Memory is another headline: the leak says LPDDR5X-8533 will be used on a 192-bit bus for a total of 48 GB of shared RAM. That is a lot for a handheld device, but handheld gaming systems often take the route of giving both CPU and GPU a big shared pool to avoid bottlenecks.
Perhaps the most eyebrow-raising claim is the price: between $399–$499. Given the alleged process node, the next-gen cores, and the memory configuration, many people (myself included) will be sceptical that such hardware could be profitably manufactured and sold at that level. The video also compares current handhelds and consoles to the claimed specs, including links to the Steam Deck review and the Asus ROG Ally X review for hardware reference, and a Switch 2 comparison piece to show how pricing and silicon choices vary in the market.
There are technical questions too. Why would Sony pick an unreleased core microarchitecture for a handheld when previous PlayStation chips have leaned on older, vetted designs? And how would four low-clocked cores reliably run software built for consoles that can use many more threads? The answers aren’t in the leak, and they might never be unless a better-sourced reveal appears.
It bears repeating that these claims are reported from a single YouTube-led leak and should be taken as tentative. The PlayStation Portal retail link gives a recent official price point for Sony’s lighter remote-player approach, which is a useful data point when judging whether a full handheld at the suggested price is feasible.
Whether this ends up as a credible roadmap for a PlayStation handheld or just another set of optimistic numbers is unclear, but the leak gives us plenty to argue about. Eh, at least it keeps the rumor mills busy until Sony speaks for itself.
X and Bluesky are where we post quick takes and follow-up notes most days.