Have you been itching to see what’s new in Palworld? The recent release of version v0.4.15 has introduced some noteworthy changes that are sure to pique your interest, especially if you’ve been enjoying the delightful chaos this game offers. Let’s break down the details, shall we?
The most significant alteration is the rework of the Random Pal mode. Players will be pleased to know that wild pals now have a fixed level based on their region, meaning the strength of enemies will gradually ramp up as you progress through the game. However, don’t fret—only the pals themselves will appear randomly! This tweak promises to make your adventures more dynamic while maintaining a sense of challenge.
In addition to gameplay adjustments, several bug fixes have been long awaited. Among these updates is a workaround for an annoying bug that caused map data resets, which many players found frustrating during their explorations. Crashes on Xbox and SteamDeck have also seen resolutions, making your gaming experience smoother.
Patch Notes
- Major Bug Fixes
・Implemented a workaround for a bug that caused map data to reset.
・Fixed several Xbox and SteamDeck crashes. - Mechanics Rework
・Reworked Random Pal mode. The level of wild pals that appear has been fixed for each region. This means that the strength of enemies will gradually increase as you progress, and only the pals that appear will be random. - Balance Adjustments
・Adjusted the elemental chest rewards. They are now guaranteed to drop Dog Coins and also have a low chance of dropping work suitability books too. - Network
・Added measures to address player rubberbanding issues in multiplayer. - Optimization
・Optimized save data file sizes. - Bug Fixes
・Fixed an issue where Pals at bases would get stuck on each other on dedicated servers
・Fixed an issue where some naturally occurring map objects, such as mushrooms, were not spawning after being destroyed by player construction
・Fixed an issue where neutral NPCs spawned in random events would not become criminal when attacked
・Fixed an issue where Pals would not work if summoned too close to a tree
・Fixed an issue where NPCs would sometimes shake when firing their guns
・Fixed minor bugs such as texture issues
・Fixed an issue where anti-aircraft missile launchers would occasionally respawn
・Fixed an issue where some buildings would not align properly
・Fixed an issue where Pals would not enter caves
The team behind Palworld appreciates all the feedback from its community and aims to keep improving with each update. If you’re curious about more details or want to read further discussions surrounding these changes, check out their official announcement here.
This patch might reinvigorate your playstyle or inspire new strategies with buddies online! What do you think about these changes? Have any funny moments happened due to pesky bugs? Share your thoughts below!