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Palworld dev tells players to stop defending games online and just play Megabonk

Palworld’s publishing manager, John ‘Bucky’ Buckley, took a swing at internet discourse this week, asking players to stop diving into comment fights to defend games and to, frankly, play something else instead, like Megabonk.

Buckley posted on X that if a game is fun to someone, that’s all that matters, and that there are “no battlelines, no sides, no factions or teams” when it comes to enjoying games. He suggested people skip the arguing and “pop open Megabonk or something and just have fun.” The message landed amid ongoing debates and hot takes that keep resurfacing in gaming corners of social media.

The recommendation isn’t random. Megabonk has been drawing attention and players lately, and we have covered how the game keeps pulling players in, including a piece about the publishing lead admitting he can’t stop playing. That coverage is worth a read for anyone curious why Buckley name-checked it. The online noise around games rarely reflects the experience of playing them. Whether a title is an indie oddity or a massive multiplayer release, enjoyment is personal. Players can defend, debate, ignore, or walk away; Buckley prefers the latter two.

For background on why Megabonk keeps pulling people in, see the site’s feature about its unexpected staying power and the piece on its single-player status and the developer’s multiplayer considerations. While it is single-player for now, the developer said multiplayer is under consideration. Expect the usual online soap operas to continue, but Buckley’s suggestion is a helpful reminder that playing a game is a valid response to internet drama.

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Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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