Pocket is one of the Master Baiters in Deadlock, and this guide pairs him well. His job is to destabilize the backlines with his abilities, as he can always get in and out on demand. Let’s have a look at the build below:
Lane
+85 Bullet Shield Health +90 Bullet Shield Health Deal additional Weapon Damage when in close range to your target. +25% Weapon Damage (Conditional) 15m Close Range Close Quarters +85 Spirit Shield Health +4 Spirit Power When you are above 60% health, deal additional Weapon Damage. +20% Weapon Damage (Conditional) Hollow Point Ward +7% Bullet Resist +8% Weapon Damage Your next bullet will heal you based on what target you hit. +35 Healing From Heroes +10 Healing From NPCs 6s Duration Restorative Shot +75 Bonus Health +8% Spirit Lifesteal +4 Spirit Power Enduring Spirit +45 Bonus Health Active: Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. +370 Total HP Regen +2m/s Sprint Speed (Conditional) 17s Regen Duration 30m Cast Range Is component of: Rescue Beam Healing Rite +2m/s Sprint Speed +1 Health Regen +4% Weapon Damage Is component of: Enduring Speed Sprint Boots +1 Stamina +10% Stamina Recovery +7% Fire Rate Is component of: Superior Stamina Extra Stamina +40 Spirit Shield Health +6% Weapon Damage Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit. 35 Bonus Damage Is component of: Improved Burst Mystic Burst +50 Bonus Health +10% Ammo Active: Gain Spirit Power and Spirit Lifesteal. +16 Spirit Power (Conditional) +20% Spirit Lifesteal (Conditional) 6s Duration InfuserClose Quarters
§ 500
Hollow Point Ward
§ 500
Restorative Shot
§ 500
Enduring Spirit
§ 500
Healing Rite
§ 500
Sprint Boots
§ 500
Extra Stamina
§ 500
Mystic Burst
§ 500
Infuser
§ 500
Core and Must Purchase Items
Cold Front is here to deal extra damage and pair it with his abilities pretty much.
+12% Weapon Damage +4 Spirit Power Your next bullet deals bonus Spirit Damage. +67 Spirit Damage 6s Duration Mystic Shot +10% Spirit Resist Active: Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. 87 Damage +40% Movement Slow (Conditional) 14m End Radius 3s Duration Cold Front +10 Spirit Power +125 Bonus Health Active: Launch yourself high into the air. While in the air, you can use the active again to drop down faster. Cannot be used for 5s if attacked by enemy Hero. 24s Cooldown Majestic Leap +100 Spirit Shield Health +8% Weapon Damage Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit. Targets are immune to the effects of Improved Burst for 5s after taking damage from it. +10% Max Health Bonus Damage (Conditional) Improved Burst +1.4 m/s Move Speed +2m/s Sprint Speed +75 Bonus Health +1.5 Health Regen Reduces the effect of enemy Movement Slow. +40% Movement Slow Resist Enduring SpeedMystic Shot
§ 1,250
Cold Front
§ 1,250
Majestic Leap
§ 3,000
Improved Burst
§ 3,500
Enduring Speed
§ 1,750
Anti-heal
This is where the hero comes online, especially when you purchase these two anti-healing items:
+75 Bonus Health Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. -40% Healing Reduction (Conditional) +350 Heal On Hero Kill 6s Duration Healbane +7 Spirit Power Active: Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal. -50% Healing Reduction (Conditional) 3.1%/sec Bleed Damage 18m Cast Range 10s Duration DecayHealbane
§ 1,250
Decay
§ 1,250
Get Back Here
If you have some heroes line Infernus against you, this is where you cut him off:
+1m/s Sprint Speed +5 Spirit Power Active: Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage. 78 Damage +30% Movement Slow (Conditional) 3s Duration 25m Cast Range 30% Projectile Speed Increase Slowing HexSlowing Hex
§ 1,250
Survivability
And this, of course, is where you become super tanky and annoying.
+23% Spirit Lifesteal +75 Bonus Health Spirit Lifesteal +300 Bullet Shield Health While you have a Bullet Shield, gain Weapon Damage and Fire Rate. +28% Weapon Damage While Shielded +8% Fire Rate While Shielded Combat Barrier +300 Spirit Shield Health While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction. +20 Spirit Power While Shielded +8% Cooldown Reduction While Shielded Enchanter's Barrier +200 Bullet Shield Health +200 Spirit Shield Health +12% Ammo +10% Weapon Damage Walking through a cosmic veil grants you Stealth, increased Movement Speed, restores all Bullet and Spirit Shields, and grants bonus Fire Rate for your next magazine. Invisible Status Effect +3m/s Invisibility Move Speed (Conditional) +30% Fire Rate (Conditional) 5s Invisibility Duration 17s Cooldown Veil Walker +125 Bonus Health +20% Weapon Damage Reduces the duration of all negative effects applied to you. 35% Debuff Resist Active: Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus. Cannot be used while Stunned or Slept. +3m/s Movement Speed (Conditional) 3s Duration Debuff Remover Active: You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit Power. Press [SPACE] to cancel early. 3.5s Duration +14 Spirit Power 10s Bonus Spirit Duration Ethereal Shift +25% Weapon Damage +12 Spirit Power +12% Spirit Resist Your attacks have additional Weapon Damage against enemies above 50% health. +25% Weapon Damage (Conditional) Pristine Emblem +3 Stamina +20% Stamina Recovery +30% Air Jump/Dash Distance +7% Fire Rate +8 Spirit Power Passive: Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2. Components: Extra Stamina Superior Stamina +16% Cooldown Reduction +1.5 Health Regen Is component of: Superior Cooldown Improved CooldownSpirit Lifesteal
§ 1,250
Combat Barrier
§ 1,250
Enchanter's Barrier
§ 1,250
Veil Walker
§ 3,000
Debuff Remover
§ 4,250
Ethereal Shift
§ 3,000
Pristine Emblem
§ 3,000
Superior Stamina
§ 3,500
Improved Cooldown
§ 1,250
Luxury
+20% Spirit Lifesteal +12% Cooldown Reduction Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power. +700 Bullet Shield (Conditional) +700 Spirit Shield (Conditional) +40 Spirit Power (Conditional) 15s Duration Diviner's Kevlar +15% Spirit Resist +125 Bonus Health -15% Spirit Resist On Spirit Damage Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target. +6% Spirit Amp per Stack 15s Duration 0.7s Max Frequency per Target Escalating Exposure +20% Weapon Damage +8 Spirit Power Active: Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Silenced Status Effect 3.25s Duration 20m Cast Range Curse +32% Imbued Ability Cooldown Reduction +26% Non-Imbued Ability Cooldown Reduction +4 Health Regen Components: Improved Cooldown Superior Cooldown +35% Spirit Lifesteal +35% Bullet Lifesteal +175 Bonus Health +12 Spirit Power +15% Weapon Damage Leech +275 Bonus Health After not taking damage for 11s, gain 4% Max Health Regen. When you are above 75% health, you have bonus Weapon Damage and Movement Speed. +25% Weapon Damage (Conditional) +2 m/s Move Speed (Conditional) Fortitude +20% Fire Rate +15% Cooldown Reduction +10% Spirit Lifesteal Gain bonus Spirit Power by charging up with your bullets on enemy heroes. +45 Spirit Power (Conditional) 50% Buildup Per Shot 18s Duration Spiritual Overflow +12% Fire Rate +50% Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. +30% Fire Rate (Conditional) +2 m/s Move Speed (Conditional) 4s Duration Burst Fire +150 Bonus Health Reduces nearby enemies’ Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled. -10% Bullet Resist (Conditional) -10% Fire Rate Slow (Conditional) 15m Radius Hunter's AuraDiviner's Kevlar
§ 6,300
Escalating Exposure
§ 7,550
Curse
§ 6,300
Superior Cooldown
§ 4,250
Leech
§ 6,300
Fortitude
§ 3,000
Spiritual Overflow
§ 6,300
Burst Fire
§ 3,000
Hunter's Aura
§ 3,000