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Once Human – Version 2.2.1 fixes RaidZone terrain, healing loop, mobile input and blueprint issues

Patch 2.2.1, published November 13, resolves RaidZone terrain build errors, adds a 3-minute Lord of Moonlight healing cooldown, corrects first-person and mobile input bugs, and flags abnormal Blueprint Fragment gains for review.

Angel Kicevski by Angel Kicevski
November 17, 2025
in Mobile, Patch Notes, PC
0

Starry Studio pushed Version 2.2.1 for Once Human on November 13, rolling out a short list of targeted fixes that address RaidZone geometry, a healing loop, several visual and input issues, and an account review for abnormal resource gains. If players hit problems while running the update, the developer asks that they report bugs through the in-game tools or by email. For PC users follow the in-game ESC menu then Feedback & Customer Support and choose Bug Report. On mobile open the menu in the upper right then the headphone icon in the sidebar and select Customer Support then Bug Report. You can also contact the team via the official email. The team says it will investigate reports as they arrive.

We previously covered the planned contents for 2.2.1 in our earlier coverage of the scheduled 2.2.1 update. This announcement supplies the concrete fixes the developer applied on November 13.

Patch Notes – Version 2.2.1

  1. Fixed an issue where mountain terrain in RaidZone Mode’s wilderness could be built incorrectly.
  2. Improved the Lord of Moonlight’s healing logic. A 3-minute healing cooldown has been added to prevent infinite healing.
  3. Fixed an issue where the Starwish Guardian Set’s kill effect displayed incorrectly in first-person view.
  4. Fixed an issue where collectible resources in Securement Silo – PHI could disappear.
  5. Fixed unresponsive touch controls when entering punctuation on mobile devices.
  6. Fixed an issue where a very small number of players could obtain extra Blueprint Fragments abnormally. Accounts with abnormal gains will be reviewed and handled accordingly. Details and follow-up actions will be shared in future announcements. Thank you for your understanding and support, Metas!

The 3-minute cooldown on the Lord of Moonlight is the clearest mechanical change here. It should stop repeating heal loops that let a target stay alive far longer than intended during RaidZone encounters. The note about abnormal Blueprint Fragment gains does not list punishments yet. The team says affected accounts will be reviewed and that more details will follow.

Questions or reactions can be left in the comments and readers can follow updates and discussion on X, Bluesky, and YouTube.

Tags: Once HumanStarry Studio
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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