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Once Human Version 2.0 Update Fixes Multiple Bugs and Clarifies Item Transfer Rules

Latest patch addresses gameplay bugs and explains Eternaland item carry-over details.

Mihaela Kicevski by Mihaela Kicevski
July 10, 2025
in PC
0

Once Human has just released a fresh update, Version 2.0, that addresses a number of bugs players have been encountering since the major release. This patch is all about smoothing out rough edges and clearing up some confusion about how items move between Eternaland and seasonal scenarios. If you’ve been stuck on weird crashes or odd gameplay quirks, this update might be your lifesaver.

Right off the bat, the developers have addressed issues such as ingredient stacking problems during cooking, glitches preventing some returning players from signing up for new scenarios, and annoying camera angle errors that occur during sprinting after creative cooking. There’s also a fix for a rare crash linked to destroying building materials near biomechanical facilities, yikes, that one could ruin your session.

Animal lovers will be glad to hear that Beastmasters’ companions can now properly gain EXP from Battle Cry traits under certain conditions, which was previously broken. Plus, the pop-up notifications for the Dreamland Fantasia event have been toned down a bit, so you won’t get spammed every time it kicks off.

One quirky fix I found interesting was about the Dream Guard in Endless Dream battles, apparently, the third guard sometimes didn’t spawn, which probably threw a wrench into players’ strategies. The update also clears up an issue where server-wide reward notifications showed incorrectly after the Eternal Dreamer’s first kill. Small details like these add up when you’re deep into the game.

Visual issues haven’t been ignored either. There were problems with the Ruined Lumina set’s appearance and a frustrating black screen bug in Dreamland Battle on low graphics settings. Both have been addressed to ensure things run smoothly.

A noteworthy change is the temporary disabling of exposure settings in photo mode due to a crash in dungeons. It’s a bummer, but better safe than sorry until they find a fix.

Now, about that confusion over carrying animals and crops from Eternaland to scenarios, here’s the lowdown: only animal products and harvested crops (like mature crops) can be brought along. The actual animals can’t tag along, and exceptional yields from Deviations don’t qualify yet. It’s a relief to have that cleared up, as the previous explanation left many players scratching their heads.

Version 2.0 Bug Fixes (July 9)

  • Fixed an issue where non-creative cooking dishes could incorrectly stack self-selected ingredients.
  • Fixed an issue where some returning Meta-Humans were unable to sign up for new scenarios.
  • Fixed an issue where certain walls with window frames couldn’t properly use skins.
  • Fixed an issue where Meta-Humans were unable to use Adrenaline Shots to respawn on certain mobile devices.
  • Fixed a rare crash that could occur when building materials near biomechanical facilities were destroyed.
  • Fixed an issue where the camera angle was incorrect when Chefs performed a sprint after creative cooking.
  • Fixed an issue where Beastmasters’ animal companions could not gain EXP from Battle Cry traits under certain conditions.
  • Optimized the frequency of pop-up notifications when the Dreamland Fantasia event starts.
  • Fixed a rare issue where the third Dream Guard would not spawn during the Deep Dreamer battle in Endless Dream.
  • Fixed an issue where server-wide reward notifications displayed incorrectly after the first kill of the Eternal Dreamer in Endless Dream.
  • Fixed a black screen issue that occurred in Dreamland Battle when using low graphics settings.
  • Fixed text display errors on the scenario sign-up screen.
  • Fixed an issue in Dream Pop where Meta-Humans could switch held items after dissipating via self-destruction.
  • Fixed a rare issue during breeding where offspring could inherit abnormal traits if both parents had all traits at max level.
  • Fixed an issue where formula data displayed incorrectly at the Supplies Workbench under certain conditions.
  • Fixed occasional visual issues with the Ruined Lumina set.
  • Based on recent feedback, exposure settings in photo mode will be temporarily disabled due to a dungeon crash issue.
  • Fixed an issue in Dreamland Wonder where clicking would become unresponsive after matching with an NPC for dialogue.
  • Fixed an issue that caused players on some Endless Dream servers to fail to reach the good ending.
  • Clarified that only animal products and harvested crops can be carried from Eternaland to scenarios, not the animals themselves or special yields.

Have you noticed any of these bugs yourself? Or maybe the item transfer rules finally make sense now?

Tags: Once Human
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Mihaela Kicevski

Mihaela Kicevski

I am the Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I just love writing about games and stuff!

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