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Home Patch Notes

Once Human 2.1.5 lists bug fixes; jumping melee pushed to 2.2.0

Starry Studio’s October 16 developer note fixes several gameplay and UI bugs and confirms jumping melee will arrive in version 2.2.0 on October 30.

Angel Kicevski by Angel Kicevski
October 17, 2025
in Patch Notes, PC
0

Starry Studio published a Version 2.1.5 bug fix note on October 16 that addresses several gameplay and interface issues players reported after the recent update. The developer also apologized for an early mention of a combat change and clarified its release timing. Players who encounter new issues are encouraged to report them via the in-game feedback channels. On PC, this is via the ESC menu under Feedback & Customer Support and the Bug Report option. On mobile, tap the menu in the upper right, open the sidebar, and select Customer Support, then Bug Report.

The patch fixes several specific problems. Deviations can now use skill books again in the Survive, Capture, Preserve scenario. Controller users regain access to the function wheel. Storage Crates switch to the Storage Terminal style interface after construction and now remember the last-used view mode. The material selection window has been repositioned to make it clickable. Attacking Sticky Ice Crystals with melee no longer forces a weapon swap. The mobile client now displays the correct split package download rewards, with the actual rewards remaining unchanged.

Here are the implemented or upcoming bug fixes for Once Human and Once Human: RaidZone:

1. Fixed an issue where some Deviations could not use skill books in the Deviation: Survive, Capture, Preserve scenario.

2. Fixed an issue where the function wheel could not be called up when using a controller.

3. Despite being mentioned in the Version 2.1.5 update announcement, jumping melee attacks will only be introduced in the Version 2.2.0 update on October 30. We sincerely apologize for announcing this feature prematurely. We’ll improve our announcement review procedures to prevent future mistakes.

4. After the Version 2.1.5 update, all Storage Crates will adopt an interface similar to the Storage Terminal after the latter is built. The last-used interface mode (Overview or Single Display) will also be remembered.

5. Fixed an issue where the material selection window was in a position where it could not be clicked.

6. Fixed an issue where attacking Sticky Ice Crystals with a melee weapon mistakenly caused the player to switch weapons.

7. Fixed an issue where the split package download rewards listed in the mobile version were incorrect. The actual rewards are not affected.

Readers can share their thoughts and reports on social channels: X, Bluesky, YouTube.

Tags: Starry Studio
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Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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