If you love sneaking around and taking out enemies before they know you’re there, this new mod for Oblivion Remastered might be your new best friend. It cranks up sneak attack damage multipliers, making those shadowy kills feel more satisfying and impactful.
In the base game, sneak attack damage multipliers are pretty basic: most weapons hit with a x2 multiplier at Novice, then jump to x3 at Apprentice and stay stuck through higher levels. Daggers got a slight buff in the remaster compared to the original, but it still felt like the damage didn’t grow as you got better at sneaking. That’s a bit of a bummer when you imagine stabbing someone in the neck from the shadows and not one-shotting them, right?
Enter the Increased sneak attack damage multiplier mod by Ismttt. This mod shakes things up by giving sneak attacks a smooth, linear damage boost as your stealth skill improves. For example, a bow strike from stealth starts at x2 damage at Novice but climbs to x6 at Master level. That’s a serious upgrade over the base game’s flat x3.
Not every weapon gets the same treatment. Big two-handed weapons like the claymore start at x1 at Novice and rise to x5 at Master. Makes sense since swinging a considerable sword quietly is tricky. But daggers? Oh, they get the royal treatment. The mod cranks dagger sneak attack multipliers from a starting x5 at Novice to a marvelous x17 at Master level. That’s some serious Grim Reaper vibes right there.
Plus, the mod creator listened to feedback and offers different versions. Want a gentler progression? There’s a variant for that. Want to feel like you’re one-shotting gods? The “Sneak multiplier x2” variant doubles the dagger’s Master-level multiplier to a marvelous x34. Imagine the chaos!
If you’re playing or thinking about a stealthy character, this mod adds a missing sense of growth and power to your sneak attacks. It makes the Dark Brotherhood quests and bow gameplay even more rewarding. If you haven’t tried a sneaky build in Oblivion Remastered, now’s a great time to jump in.