Nvidia will show its next major DLSS update, DLSS 4.5, at CES 2026, according to reporting from Videocardz. The update centers on two changes. First, a Super Resolution path that moves to a second-generation transformer model trained on larger datasets. That model is meant to cover more failure cases and deliver “better temporal stability, less ghosting, and cleaner anti-aliasing.”
Second is a new Dynamic Multi Frame Generation path. Videocardz reports the feature can produce roughly three to six times more frames depending on settings. DLSS 4.5 will let users target an FPS goal in the Nvidia app and the system will “dynamically adjust how many frames are generated to meet that goal,” the report says.
According to the report, DLSS 4.5 Super Resolution support will span GeForce RTX GPUs from the 20 series through the 50 series and beyond. The frame generation features will be exclusive to RTX 50 cards and are planned to arrive in Spring 2026. The Super Resolution path should be available through the Nvidia app at launch, with day-one support for a number of games, while the Dynamic Multi Frame Generation follows later.
This split approach means most RTX owners will get the updated upscaling improvements, while the high-end hardware gets the new multi-frame rendering options first. How games and engines adopt the two paths will determine how noticeable the changes are in practice.
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