From January 1, 2026, nearly all Nvidia GeForce Now users will be subject to a monthly playtime cap of 100 hours. Only accounts with the original Founders Edition status retain unlimited playtime; everyone else will hit the limit and face overage fees.
GeForce Now runs games on NVIDIA’s servers and streams the output to your device. The service offers multiple tiers, including a free tier and paid tiers with higher resolution, framerate, and session lengths. Starting next year, non-Founders subscribers will be charged when they exceed 100 hours per month: Performance users pay $2.99 per extra 15 hours, while Ultimate users pay $5.99 per extra 15 hours.
The 100-hour cap was tested in November 2024 but initially applied only to new sign-ups. That temporary carve-out ends on January 1, 2026, bringing long-standing accounts into the same limits unless they hold Founders status. Founders Edition subscriptions were granted when GeForce Now launched, and those early accounts were allowed to keep unlimited playtime as a legacy perk. Over time, NVIDIA added higher-priced tiers with better specs, but the unlimited-play perk has remained one of the most valuable features of Founders accounts.
For players who track their monthly hours, the new pricing math can add up quickly. One Reddit user put together a table that breaks down the cost of streaming between 0.5 and 16 hours per day; that breakdown highlights how overages could push monthly bills higher for heavy users. See the Reddit table here: cost calculations and examples on Reddit.
Geforce Now will universally limit playtime to 100 hours / moth starting January 1. Here is how much Cloud Gaming will cost you from now on.
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To pick a concrete example from the Reddit breakdown: playing six hours every day would push a Performance subscriber to roughly $27.93 a month under the new overage model, and an Ultimate subscriber to about $55.93 a month when overages are included. That still compares reasonably to buying and running a top-tier gaming PC for high-end settings over many years, but the math changes depending on how much other work you expect the PC to do.
Players who rely on a single machine for work, creative tasks, or a mix of titles might find switching between local and cloud play awkward under the cap. Others who only use GeForce Now sporadically are unlikely to notice the change.
GeForce Now has also been involved in recent platform promotions and partnerships; CPG previously covered a GeForce Now tie-in with Marvel Rivals that shows the service still aims to expand its reach across devices and games. Read that piece here: GeForce Now joins forces with Marvel Rivals.
Follow updates on the GeForce Now cap and related developments via X, Bluesky, YouTube, and Instagram.



















