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Home Patch Notes

No Man’s Sky Worlds Part 1 Patch 5.05

Angel Kicevski by Angel Kicevski
August 19, 2024
in Patch Notes
0

No Man’s Sky has received a new update titled 5.05, introducing several bug fixes and optimizations to improve gameplay and performance. Key improvements include fixing issues with the Liquidator Minotaur limbs, freighter warping, and collision on floating islands. The update also improves discovery retention amd adds support for up to 8 mouse buttons.

As it stands in the patch notes below, it also improves volumetric clouds and water visuals, and gets rid of some known game crashes. The update further optimizes cloud rendering, reflections, and VR performance. Without further ado, you can find the full patch notes below:

Bug Fixes

    • Fixed an issue that could prevent installation of the Liquidator Minotaur limbs after completing the Liquidators expedition on an existing save.
    • Implemented custom colour choice for Liquidator Minotaurs.
    • Improved freighter warping.
    • Fixed an issue that prevented Longshore S-Wing and Longshore C-Wing ship parts from being extracted when dismantling Haulers.
    • Improved collision on floating islands.
    • Fixed an issue that caused the wrong control glyph to be suggested when reporting bases.
    • Improved discovery retention when at large numbers of discoveries.
    • Fixed an issue with the camera when the game is paused.
    • Clarified messaging when ending an expedition.
    • Fixed an issue with docking at spherical space stations.
    • Fixed a bug where swimming sounds would not stop.
    • Improved swimming audio.
    • Fixed a bug with teleporting to a freighter.
    • Added support for up to 8 mouse buttons.
    • Ported new volumetric clouds and high definition water to Mac.
    • Fixed a visual issue with water whilst editing terrain.
    • Fixed a visual issue with floating island lods.
    • Fixed an issue with staff multitools lagging by a frame.
    • Fixed an issue where freighter squadron pilot NPCs names would not appear.
    • Fixed a texturing issue in reflections.
    • Fixed an issue which caused reflections to appear darker than they should.
    • Fixed an issue with jetpack trails being visible in first person.
    • Improved the visuals of clouds during the transition to a storm.
    • Improved quality of volumetrics on water planets.
    • Implemented water optimisations.
    • Optimised culling to improve rendering performance.
    • Implemented optimisations to reflections.
    • Reduced the VRAM requirements when running with VR.
    • Implemented a number of optimisations for cloud rendering.
  • Fixed a navigation crash.
  • Fixed an interface crash.
  • Fixed a crash in the physics manager.
  • Fixed a rare lodding crash.
  • Fixed a crash related to creatures.
Source: No Man's Sky Official Website
Tags: Hello GamesNo Man's Sky
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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