No Man’s Sky and developer Hello Games saw a surge after the free Voyagers update, with Steam concurrent players topping 110,000 on September 7, 2025. That peak is the franchise’s biggest Steam moment since the 2016 launch and signals renewed interest.
SteamDB charts register the milestone and place the spike just after Hello Games launched Voyagers, which introduces Corvette-class starships, expanded base-building and new co-op systems. Players returned in droves. The boost put the game back into live-service conversations over a single weekend.
No Man’s Sky originally peaked near 212,000 concurrent Steam players at launch in 2016 before criticism drove numbers down, and the path since then has been gradual but deliberate. Hello Games has steadily added dozens of free updates over years, bringing VR support, living ships, fleet features, and entirely new planetary biomes that reshaped player expectations and kept the game evolving. At its recent peak, it even outperformed major live titles on Steam, with numbers ahead of some long-running multiplayer staples. That performance is being compared to 2025 comeback flashes like Hollow Knight’s bump after Silksong news.
Once dismissed after a rocky launch, No Man’s Sky has become a clear example of long-term turnaround driven by steady free content and systems work. The Voyagers expansion appears to be another chapter in that effort, drawing both new interest and returning players without paid gating.
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