No Man’s Sky just got a fresh patch, version, dropping on July 23. It’s not a huge update, but it addresses some annoying bugs that players have been encountering, especially on PS5. If you’re cruising through the cosmos, this update might quietly smooth out a couple of rough spots.
What’s Fixed in Update?
- Visual glitch with the tail of the Wraith ship got squashed.
- Alloy base parts no longer show up in the wrong color, which was kinda messing with base builders.
- PS5 players won’t crash when using the Terrain Manipulator anymore, which was a real headache.
This patch is smaller compared to previous ones, so don’t expect major new features or big gameplay changes. Still, it’s nice to see Hello Games keeping at it, especially after the last update earlier this month that added some gameplay fixes like better mission marker behavior and a fix for the Horrific Flesh-Helmet’s eyeball rendering weirdly.
Why Does It Matter?
Even small patches can make a big difference when you’re deep in a survival space adventure. Visual bugs and crashes can really ruin the experience, so this update should help address that. Plus, Hello Games has been pretty consistent with updates, so more patches could be on the way soon.
Curious about the last patch? It addressed some gameplay annoyances and even helped players who were stuck far away from teleporters to get back on track. So yeah, the devs seem to be focused on keeping the experience smooth.
What bugs have been driving you nuts in No Man’s Sky lately? Speak for yourself and share your experiences in the comments below.