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No Man’s Sky lead says joke’s on them as Once Human confirms it will replace a suspicious cosmetic

Starry Studio says it will remove the exercise bike cosmetic after fans pointed out design similarities with No Man's Sky's Base Teleport Module and Hello Games' Sean Murray flagged an LOD oversight.

Angel Kicevski by Angel Kicevski
December 3, 2025
in News, PC
0

Once Human developer Starry Studio has confirmed it will replace an exercise bike cosmetic after players noticed the item bears a close resemblance to No Man’s Sky’s Base Teleport Module. The swap follows public commentary from Hello Games head Sean Murray, who joked about a visible level of detail oversight in the original teleporter model.

The contested item sits in Once Human’s Sky King loot crate as part of the Thunder Overload cosmetic lineup and appears as a bike set inside a circular frame with an electrified inner ring. Players and mod-watchers quickly compared the prop to No Man’s Sky’s Base Teleport Module – the craftable device that lets players teleport between bases – noting similarities in the ringed silhouette and mechanical detailing despite different colors and a gyrating electricity effect.

Sean Murray responded on X with a dry take that undercut the accusation and pointed to a technical quirk in Hello Games’ own model. Murray wrote, “Joke’s on them,” and added “We forgot to LOD those rivets,” attaching a screenshot showing unusually high-polygon rivets left visible at low distance.

jokes on them – we forgot to LOD those rivets 😅 https://t.co/XYvgdFXLas pic.twitter.com/KXRD3F5X1i

— Sean Murray (@NoMansSky) December 2, 2025

That exchange did more than settle a social media spat. It highlighted how small development oversights can become talking points when two games share a similar aesthetic. No Man’s Sky has been in the news throughout the year for larger updates like the free Voyagers expansion, which helped push Steam concurrency back into six figures, and the smaller 6.18 patch that bundled various gameplay and visual bug fixes. Players also pointed to a previous controversy earlier this year when Once Human appeared to borrow the symbol for Rainbox Six Siege operator Caveira for a weapon charm; that design was later changed. The studio’s statement suggests it will use the current incident to tighten its internal checks and avoid future collisions between its cosmetics and other developers’ assets.

Have thoughts on the Once Human cosmetic controversy? Leave a comment below and follow the conversation on X, Bluesky, and YouTube.

No Man's Sky

Developed by Hello Games

No Man's Sky

Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.

In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.

  • Genre: Role-playing (RPG), Simulator, Adventure, Indie, Arcade
  • Platforms: Xbox Series X|S, PlayStation VR2, PlayStation 4, Nintendo Switch 2, PlayStation VR, PC (Microsoft Windows), SteamVR, PlayStation 5, Mac, Oculus Rift, Xbox One
  • Modes: Single player, Multiplayer, Co-operative
  • Release: 2016-08-09
  • Publisher: 505 Games, Sony Interactive Entertainment, Hello Games
  • Age Rating: ESRB TPEGI 12USK 6CERO BACB PGGRAC 12+CLASS_IND 10 ESRB T / ACB PG / USK 6 / GRAC 12+ / PEGI 12 / CERO B / CLASS_IND 10
  • IGDB Rating: 71.2/100
PlayStation Store Xbox Store Nintendo eShop Steam GOG Official Site
Tags: Hello GamesNo Man's Sky
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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