Nexon and Blizzard’s Potential StarCraft Development Deal Remains Unclear
One report describes a contract as close to completion, another says talks are still early, and neither company has confirmed an agreement.

Nexon and Blizzard may be discussing an agreement for future StarCraft development, but its status and scope remain unsettled. The Chosun Daily’s revised account described a contract as close to completion and development rights tied to a successor to StarCraft II. Newsis, however, described the talks as early and said no agreement had been signed. Neither company has publicly confirmed a deal.
Under the revised proposal, Nexon could receive rights to create content across the StarCraft universe while Microsoft and Blizzard retain ownership. No title, release window, development team, genre, or division of work has been announced. The potential project is often referred to as StarCraft 3, but that name remains unofficial.
Newsis said the possible contract would cover StarCraft development and services, and Nexon declined to comment when contacted. The discussions are also connected to Microsoft’s restructuring. Reports in February claimed Nexon had formed a dedicated team for a new StarCraft project, but no project has been officially announced.
Earlier StarCraft talks led to an Overwatch deal
In April 2025, an earlier account said Blizzard had selected Nexon as its preferred bidder for StarCraft development rights after receiving proposals from NCSoft, Netmarble, and Krafton. The reported package also included Korean and Japanese publishing rights for an Overwatch mobile game.
The StarCraft portion of that process never produced an announced project. Blizzard later confirmed in March 2026 that Nexon would take over exclusive publishing of the PC version of Overwatch in South Korea, and Nexon assumed the Korean PC service on August 12.
The 2025 bidding process reportedly placed no restriction on genre, and Nexon’s proposal was never made public. That leaves no clear basis for assuming that a current project would be another real-time strategy game, even if the discussions lead to a signed contract.
StarCraft’s lasting audience in South Korea
DualShockers places the original StarCraft, which launched in 1998, among the 10 most-played titles in Korean PC cafés. Competitive events also continue to draw thousands of players and spectators in major Korean cities, giving a future project an established audience.
StarCraft’s long wait for another numbered entry
StarCraft II: Wings of Liberty released in 2010, 16 years ago, followed by Heart of the Swarm, Legacy of the Void, and Nova Covert Ops. StarCraft II has not received a full expansion since Legacy of the Void in 2015. StarCraft: Remastered later gave the original game a new release, but the franchise has not received another numbered mainline entry.
StarCraft: Remastered remains the series’ most recent release. Its announcement video provides additional context for the long gap since StarCraft II.
A future project could take StarCraft in a new direction
Available details identify what Nexon could make, not which project would enter production. A new real-time strategy game, an action title, or a mobile release would each take the franchise in a different direction, and none has been confirmed.
Blizzard previously canceled StarCraft: Ghost, a third-person shooter and stealth project, while development on StarCraft II was gathering pace. That history leaves room for interest in other genres within the universe, but it does not indicate that Nexon is working on a successor to Ghost.
For now, the potential development deal remains unconfirmed, and the available accounts disagree about how far negotiations have progressed. If a contract goes through, Nexon could gain broad control over new StarCraft content while Microsoft and Blizzard retained ownership of one of their most recognized game franchises.
Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.






