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Monster Hunter Wilds PS5 Update 1.020 Brings Two New Monsters and Major Gameplay Tweaks

Title Update 2 adds Lagiacrus, Seregios, layered weapons, and balance changes on PS5.

Margarita Kicevski by Margarita Kicevski
June 30, 2025
in News, Patch Notes, PS5
0

Monster Hunter Wilds has just received its Title Update 2 on PS5, version 1.020, which weighs in at about 6.2GB. This update introduces two returning monsters, plenty of gameplay adjustments, new gear options, and some quality-of-life improvements that players will find worth their while.

Capcom has added the fearsome Lagiacrus, a giant water dragon you get to face underwater for a brief but intense fight. Alongside it, the taloned and tricky Seregios will roam the plains. Both monsters show up as tempered 8-star hunts, promising a solid challenge similar to what Mizutsune brought in the first major update.

Layered weapons finally arrive, allowing hunters to customize their look without sacrificing stats. There are also new equipment, skills, pendants, stickers, voice lines, poses, and gestures to freshen up your character. The update even includes new Support Hunters you can recruit for quests, plus improvements to base camps, item management, and the Grand Hub.

Capcom shared a roadmap revealing that Title Update 3 will land in the fall, but before then, a new Festival of Accord event will run from July 23 to August 6, featuring limited-time activities and a Fender collaboration with a guitar-playing gesture. It’s kinda neat to see such crossover events in Monster Hunter Wilds.

Monster Hunter Wilds Title Update 2 Patch Notes

Monsters

  • Lagiacrus added as an extra mission (HR 31+ required, plus main and side mission completions).
  • Tempered Lagiacrus available at HR 41+ after clearing the extra mission.
  • Seregios added as an extra mission (HR 31+ and main mission completion required).
  • Tempered Seregios available at HR 41+ after clearing the extra mission.
  • Arch-tempered Uth Duna added for a future event quest.
  • Tempered monsters now appear in herds.

Player

  • New equipment, skills, pendants, stickers, voice lines, poses, gestures, and Seikret decorations added.
  • Layered weapons for hunters and Palicos introduced.
  • Beta sets of hunter armor added to layered armor; alpha owners get beta automatically.
  • New hunter profile backgrounds, poses, nameplates, and titles.
  • Support Hunters Mina (Sword & Shield) and Fabius (Lance) added; Fabius is seasonal.
  • Quest Counter now lets you choose Support Hunters for SOS flares.

Bases and Facilities

  • Item boxes added outside hunter tents and in Grand Hub.
  • Outdoor item box can now be set at Pop-up Camps.
  • Change Lobby Menu accessible from tents in base camps and Pop-up Camps.
  • You can switch handlers between Alma and Erik after Lagiacrus mission.
  • Provisions Stockpile now trades for seasonal event items.
  • Festival of Accord event from July 23 to August 6 with temporary feature changes.
  • Barrel Bowling gets new reward slots and special seasonal arrangements.
  • New limited bounty types and ranking categories for fishing and endemic life.
  • Automatic Armor Sphere and reinforcement material selection added at Smithy.

Miscellaneous

  • New extra missions “Trembling Blue Currents” and “Clear with a Chance of Sandstorm” added.
  • New side mission “New Fashion, Old Feelings” introduced.
  • New Scarlet Forest area unlocked during the “Trembling Blue Currents” mission.
  • New key dialogue for Ferdinand in Windward Plains Base Camp with a pendant reward.
  • Environment Overview available in Grand Hub to track current events.
  • New graphics setting to disable screen distortion effects underwater or in lava.
  • Quick restock feature for item and ammo pouches added.
  • Ammo pouch auto-restocks when activating item loadouts.
  • “Take All” and “Remove All Decorations” features added to material retrieval and decoration menus.
  • Ability to check Squad Leader’s profile from Squad Card.
  • Elapsed time display options for arena quests and previous best times viewable.
  • Equipment Appearance viewable via Start Menu; Conversation Log accessible from Start Menu.
  • Photo mode improved with new effects and first-person gesture/pose selection.
  • New hunter profile quest completion category “All Non-Arena Quests” added with reset functionality for weapon usage counts.
  • Ability to delete “Best Times” data for arena quests (except Expedition Record Board rankings).
  • Several new display and effect options added (Health Gauge Warning, Skill/Item Effects, Support Hunter Damage Display, etc.).

Balance Adjustments

Monsters

  • Adjusted frequency of monsters discovering Pop-up Camps.
  • Fixed sneak attack damage issue in arena.
  • Tempered wounds in Free Challenge Quests fixed to spawn in fixed locations.
  • Fixed target monster size change bug in investigations with one attempt left.

Player

  • Regain control faster after quest start.
  • Improved responsiveness in gathering actions, especially on Seikret.
  • Faster recovery from bleeding status while crouched.
  • Various bug fixes related to skills, item pouch, dash controls, and webbed state removal.
  • Minor fixes for weapon actions.

Sword and Shield

  • Increased raw damage and stun for Shield Attack, Shield Bash, Hard Bash.
  • Perfect Rush finishing damage increased.
  • Guard Slash chaining made harder consecutively.
  • Sliding Swipe evade window increased.
  • Chop, Side Slash, and Counter Slash raw damage slightly decreased.
  • Fixed Focus Strike double wound hit bug.

Dual Blades

  • Movement direction can be changed mid-move when entering Demon Mode after dodge.
  • Dodge chaining into Blade Dance II improved during Demon Boost Mode.
  • Blade Dance II responsiveness improved; movement speed increased in Demon Mode.
  • Raw damage increased for several basic moves and elemental/ailment scaling adjusted.
  • Fixed camera shake during Demon Mode and Power Prolonger skill duration bug.

Longsword

  • Elemental scaling increased for Crimson Slash II and III.
  • Raw damage increased for Crimson Slash III, Spirit Release Slash, Spirit Roundslash (red gauge), Spinning Crimson Slash, and Iai Spirit Slash (white/yellow gauge).
  • Crimson Slash III chains faster into Spirit Blade I.
  • Elemental/ailment scaling decreased for Crimson Slash I.

Hammer

  • New follow-up chain after staggering monster.
  • New chain from Focus Blow: Earthquake into Charged Side Blow.
  • Offset effects added to Charged Upswing and Mighty Charge Upswing.
  • Charge levels increase faster after chaining from dodge.
  • Raw damage increased for Charged Big Bang and Mighty Charge Slam; hitboxes adjusted.
  • Fixed double damage display for Big Bang IV.

Hunting Horn

  • Focus Strike: Reverb now plays an additional note and sets an Echo Bubble (can be prevented).
  • Single hit of Resounding Melody triggers soundwave.
  • Seikret no longer stops when performing while mounted.
  • Damage hitbox for Echo Bubble increased; evade window for Offset Melody increased.
  • Fixed melody display and chaining issues.

Lance

  • New chain into Charge Counter from Focus Strike: Victory Thrust.
  • Improved hitbox for Victory Thrust.
  • Fixed shield attack issue breaking wounds unintentionally.

Gunlance

  • Fixed very important hit chance issue during multi-hit attacks.

Switch Axe

  • Easier distance adjustment during Unbridled and Full Release Slash in Focus Mode.
  • Reduced backward movement from Element Discharge Finisher.
  • major elemental scaling increase for explosion follow-ups using Element Phials.
  • Raw damage increased for several axe and sword attacks; Switch Gauge recovery improved; consumption decreased for some moves.
  • Fixed damage scaling bug with Rapid Morph skill.

Charge Blade

  • Perfect Guard detection added to guard points; new chain into Savage Axe Slash.
  • Increased raw damage for phial explosions and several attacks.
  • Improved chaining speed for Axe: Element Discharge.
  • Reduced raw damage for multi-hit attacks in Power Axe Mode.
  • Fixed several bugs related to damage boosts and sharpness decrease.

Heavy Bowgun

  • Increased rapid fire gauge recovery for Spread Ammo 1 and 2.
  • Fixed evasion difficulty after firing Slicing Ammo.
  • Fixed Burst skill activation for Cluster Bombs and Wyvernblast Ignition.

Bowgun

  • Fixed Airborne skill activation issue for spread ammo.

Bow

  • Fixed bow coatings unintentionally switching to “Unequip.”

Support Hunters

  • Fixed issue with Support Hunters leaving cover too early during Jin Dahaad attack.
  • Increased Support Hunter attack power for HR 100+ quest leaders.
  • Adjusted Support Hunter behavior when mounting monsters.
  • Added follow-up move for Olivia after offset attacks.

Seikret

  • Improved response speed for calling and controlling Seikret.
  • Fixed auto-move circling issue and improved item use responsiveness while mounted.
  • Added ability to dismount while drifting.

Palico

  • Fixed issue with Palicoes stopping Vigorwasp Delivery under certain conditions.

System

  • Increased Guild Points for Wyvern Egg deliveries.
  • Skill Info window more accessible.
  • Changed Investigation and Quest sub-menu button options.
  • Food Skills viewable in Skill Info window with detailed effects.
  • Quick Start quest acceptance from Quest Invite Notification added.
  • Removed skip function from important chat notifications; map accessible during notifications.
  • Map no longer auto-switches levels when focusing on large monsters.
  • Lobby Info added to Start Menu and Quest Counter.
  • Monster Field Guide viewable in Quest Menu while in tent.
  • Fixed decoration equip bugs and nameplate display issues.
  • Fixed armor display and mantle cooldown reset bugs.
  • Improved item use response after exiting tents.
  • Fixed blocked users not removed from Followers list and incorrect offline icons.
  • Fixed Equipment Appearance menu focus issue.

Quests

  • Quest acceptance possible during Environment Link at Quest Counter.
  • Reduced interruptions when joining quests via invite notifications.
  • Adjusted unlock for “Social Butterfly” Hunter Highlight.
  • Fixed automatic SOS flare sending with certain settings.
  • Fixed departure animation bug preventing character control.
  • Fixed Lucky Voucher effect issues with Link Member quest invites.
  • Fixed Great Hunt generation and monster health issues in Field Surveys.
  • Fixed save issues affecting Free Challenge Quest offline completion times.
  • Fixed multi-target Investigation monster spawn bug.
  • Fixed incorrect Arena Quest participant count bug.
  • Implemented new measures against invalid or fraudulent investigations and quest times, with penalties for offenders.

Wow, that is a hefty update! The new monsters and layered weapons alone should give players plenty to enjoy. The balance tweaks across weapons show a careful approach to keeping combat fresh and fair. Plus, the Festival of Accord event sounds like a fun way to celebrate summer in-game.

Tags: Monster Hunter Wilds
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Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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