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Monster Hunter Wilds: Ascendance Will Put the Boost Bracer in the Spotlight Through September 15

2 opening videos will cover Boosted Actions and Great Sword changes before daily weapon clips continue through September 15.

Monster Hunter Wilds: Ascendance will begin its combat preview on September 2, 2026, with 2 videos introducing the Boost Bracer and showing how it changes Great Sword attacks. The expansion is scheduled to release in 2027, and the schedule was detailed in a Steam announcement.

The Boost Bracer gives all 14 weapons access to a powered-up state built around an energy meter. Aggressive attacks build energy, and each weapon has its own Boost Driver, a weapon-specific attack that can activate Boost. Another weapon-specific action may also trigger the state. Boost is temporary, but it provides stronger attacks, added defense, new combos, and extra follow-ups that change how each weapon handles during a hunt.

The Boost Bracer starts the preview

The first video provides an overview of Boosted Actions, giving players an introduction to the expansion’s central combat addition. Its fiery visual effect has already prompted comparisons to Nero’s Red Queen and its Exceed system from Devil May Cry, as seen in fan reactions to the footage.

The overview also appears to show familiar switch-skill attacks in altered roles. Impact Crater, a Hammer attack from Monster Hunter Rise, is one apparent example of a move being used within the Boost toolkit.

Great Sword gets a dedicated breakdown

A second video focuses on the Great Sword and the actions added through the Boost Bracer. One demonstrated change lets hunters perform the weapon’s offset slash twice in a row, while some Great Sword actions have also changed outside of Boost. The footage further shows Boost activation during Great Sword charges, placing the powered-up state alongside an attack that is already central to the weapon’s usual rhythm rather than treating it as a completely separate mode.

Each weapon gets its own way to spend Boost

Boosted combat is not limited to bigger numbers. Guarding becomes stronger, and some combos gain more dramatic finishers or follow-ups. Bow users can add an explosive final shot to power volley combos, while Dual Blades can follow each hit in a demon combo with echoing slashes. Charge Blade’s Elemental Discharge also receives additional discharge for hunters who feel that one explosion was not quite enough.

Capcom has shown Boost activation during several specific actions, including Great Sword charges, Sword and Shield plunging thrusts, and Gunlance guards. Similar interactions can be examined as the preview continues through September 15, with daily videos covering each weapon type on the official X account. The schedule may change, so the individual release dates are not guaranteed.

Access to Ascendance will require the Monster Hunter Wilds base game and completion of the 7-star assignment Awaking From a Dream, according to the official Ascendance website.

Tell us what you think about the Boost Bracer’s new combat options in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Monster Hunter Wilds

The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.

  • Genre Role-playing (RPG), Hack and slash/Beat 'em up, Adventure
  • Platforms Xbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5
  • Perspective Third person
  • Modes Single player, Multiplayer, Co-operative
  • Release February 28, 2025
  • Publisher Capcom
  • Age Rating ESRB TPEGI 16USK 12CERO CACB MGRAC 15+CLASS_IND 12

Margarita Kicevski

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